zldldl Level 1 of the Dungeon (0, 0, D:1) a +6 ring of dexterity (6, 2, D:1) 4 stones (11, -46, D:1) an amulet of guardian spirit (19, -2, D:1) a hobgoblin corpse (skeletalised by now) (29, -29, D:1) a quokka skeleton (32, -33, D:1) a ball python corpse (skeletalised by now) (33, -13, D:1) a rat corpse (skeletalised by now) (38, -6, D:1) a rat skeleton (39, -48, D:1) a +0 short sword (52, -44, D:1) a +0 dagger (52, -14, D:1) a rat corpse (skeletalised by now) (61, -8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a ring of protection from cold (1, -13, D:2) a +0 ring mail (3, -8, D:2) a +0 club a kobold corpse a jackal corpse (5, -8, D:2) the ring "Coggaepau" {rF- rC+ Str+2 Dex+3 Slay-3 SInv Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. (5, -2, D:2) a hobgoblin corpse (5, 0, D:2) a hobgoblin corpse (6, -8, D:2) a stone (7, -5, D:2) a ball python corpse (skeletalised by now) (11, -5, D:2) a frilled lizard corpse (skeletalised by now) a bat corpse (skeletalised by now) (18, -32, D:2) a +0 club (20, -7, D:2) an adder corpse (skeletalised by now) (23, -6, D:2) a +0 club a goblin corpse (skeletalised by now) (24, -35, D:2) an adder corpse (27, -38, D:2) a +0 short sword a +0 falchion a +0 dagger a boomerang an orc corpse (33, -31, D:2) 2 potions of degeneration