Dungeon Crawl Stone Soup version 0.33-a0-123-gd67f649228 (webtiles) character file. Game seed: 12825679574141398491 23 zkfmwb the Apothecary (level 2, 0/19 HPs) Began as a Merfolk Alchemist on Sept 21, 2024. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:04 (741 turns). zkfmwb the Apothecary (Merfolk Alchemist) Turns: 741, Time: 00:02:05 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 95% Magic: 1/5 EV: 11 Int: 14 God: Gold: 58 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . c - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: acrobat @: mighty A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Jewellery e - an amulet of the acrobat (around neck) Scrolls d - 2 scrolls of teleportation {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 2.7 Dodging - Level 2.2 Stealth - Level 2.0 Spellcasting - Level 0.7 Conjurations + Level 5.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 12% 2 Olgreb's Toxic Radiance Alch 16% N/A 26% 4 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Sticky Flame Fire/Alch 8% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The sting hits the bat. The bat is poisoned. You kill the bat! Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (68% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin hits you. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (68% to hit) The sting misses the hobgoblin. The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is severely wounded. The hobgoblin closely misses you. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You kill the hobgoblin! The hobgoblin attacks as it pursues you! The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin misses you. The hobgoblin attacks as it pursues you! The hobgoblin misses you. Your magical contamination has completely faded away. The hobgoblin attacks as it pursues you! The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The hobgoblin hits you. You die... #....#.##.##.# #.# #......##.##.###.# ###.##.##........############# #....#####.###.............. ########..#####.# ##########.#.## .....##.........# #.#... .###.........#### #.#### ..##..#...#..####### #.#### ..##..#...#..w.g@..# #..... #.........#..#####.# ###### .......##.#..#### # ####.........†..# # #......##.##?# .....# #†. .. ..... #... ..# .... #.... .# ... #.#(.# # You could see a dart slug and a hobgoblin. Vanquished Creatures 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) 5 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zkfmwb the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 197 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 498 | D:1 | Reached skill level 5 in Alchemy 741 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 5 | 5.3 Dodging | | 2.7 Stealth | | 2.2 Spellcasting | | 2.0 Conjurations | | 0.7 Action || total ---------------------------++------- Melee: Club || 22 Unarmed || 4 Cast: Sting || 31 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 35 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 747 | 747 | 0 | 77 | 517 | 1 | 747.0 | Dungeon | 747 | 747 | 0 | 77 | 517 | 1 | 747.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 747 daAuts