Dungeon Crawl Stone Soup version 0.33-a0-123-gd67f649228 (webtiles) character file. Game seed: 15958619033397354737 21 zkfmwb the Apothecary (level 2, -14/19 HPs) Began as a Merfolk Alchemist on Sept 21, 2024. Demolished by Sigmund ... wielding a +2 heavy scythe (22 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (1195 turns). zkfmwb the Apothecary (Merfolk Alchemist) Turns: 1195, Time: 00:01:41 Health: -14/19 AC: 4 Str: 8 XL: 2 Next: 87% Magic: 5/5 EV: 11 Int: 14 God: Gold: 44 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . e - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: about to teleport A: (nimble swimmer 2), mertail, iridescent scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of torment {unknown} g - a scroll of blinking {unknown} h - a scroll of teleportation i - a scroll of vulnerability {unknown} Potions b - a potion of magic d - a potion of mutation Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 0.7 Conjurations + Level 5.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 12% 2 Summon Small Mammal Summ 4% N/A 24% 1 Olgreb's Toxic Radiance Alch 16% N/A 26% 4 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Call Imp Summ 2% N/A 34% 2 Call Canine Familiar Summ 1% N/A 56% 3 Sticky Flame Fire/Alch 8% 2d4 61% 4 Summon Blazeheart Golem Fire/Summ 1% N/A 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You are partially covered in iridescent scales. (AC +2) Message History Things that are here: a +0 club; a goblin corpse You open the door. There is an open door here. You open the door. A goblin comes into view. It is wielding a +0 club. There is an open door here. Found a scroll labelled CITUEP CATUDOL. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (60% to hit) The sting hits the goblin. The goblin is poisoned. The goblin is severely wounded. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, poisoned, 60% to hit) The sting hits the goblin. The goblin looks even sicker. You kill the goblin! i - a scroll labelled CITUEP CATUDOL Press: ? - help, . - travel You can't see that place. [the floor.] Placed new exclusion. Sigmund is nearby! Sigmund is nearby! It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. Sigmund hits you with a +2 heavy scythe! Ouch! That really hurt! It was a potion of cancellation. You feel magically purged. As you read the scroll labelled VOIBRAUKEC, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Sigmund hits you with a +2 heavy scythe!! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #?# #.#... #.# #.# #.# #.# #<# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.. #@# ### #.@.# #.### #. # You could see Sigmund. Vanquished Creatures An endoplasm (D:1) 8 goblins A hobgoblin (D:1) 8 ball pythons A frilled lizard (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zkfmwb the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 247 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 329 | D:1 | Noticed a golden eye 330 | D:1 | Found a faded altar of an unknown god. 460 | D:1 | Noticed a shining eye 465 | D:1 | Noticed a great orb of eyes 470 | D:1 | Reached skill level 5 in Alchemy 780 | D:1 | Noticed a glass eye 933 | D:2 | Noticed Sigmund 1193 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1195 | D:2 | Demolished by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic, hellmonk_ecumenical_altar_watching_god D:2: layout_basic, minmay_rat_hole, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 5 | 5.3 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 0.7 Action || total ---------------------------++------- Melee: Club || 6 Unarmed || 2 Cast: Sting || 28 Use: Potion || 2 Scroll || 1 Armour: Robe || 9 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1196 | 1122 | 74 | 57 | 926 | 2 | 598.0 | Dungeon | 1196 | 1122 | 74 | 57 | 926 | 2 | 598.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1005 daAuts D:2: 190 daAuts