zjd Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (7, -10, D:1) a +0 club (13, -9, D:1) a +0 robe (14, -28, D:1) a +0 sling (17, 6, D:1) a bat corpse (skeletalised by now) (21, -13, D:1) a +0 quarterstaff (22, -3, D:1) a bat skeleton (45, -9, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zulesoach's Distillery 2 potions of enlightenment (100 gold) a potion of mutation (80 gold) a potion of enlightenment (50 gold) a potion of lignification (30 gold) a potion of curing (30 gold) a potion of haste (100 gold) a potion of resistance (100 gold) a potion of degeneration (10 gold) a potion of curing (30 gold) 2 potions of heal wounds (100 gold) [Shop] Obuor's Jewellery Shop a ring of see invisible (165 gold) a ring of wizardry (330 gold) a +6 ring of strength (396 gold) a ring of flight (192 gold) a +6 ring of dexterity (396 gold) a ring of poison resistance (220 gold) a ring of flight (192 gold) [Shop] Boengaiz's Antique Weapon Boutique a +0 dagger (58 gold) a +0 mace (87 gold) a +0 dagger (58 gold) a +0 war axe (101 gold) a +0 hand axe (87 gold) a +0 spear (87 gold) a +0 sling (43 gold) a +0 spear (87 gold) a +0 quarterstaff (116 gold) [Shop] Yzosio's General Store a +2 plate armour of fire resistance (520 gold) a +0 chain mail (58 gold) 5 stones (6 gold) a stone (1 gold) a +0 mace (39 gold) a scroll of immolation (52 gold) a scroll of teleportation (39 gold) a potion of might (52 gold) 7 stones (9 gold) [Shop] Xonwegihu's Jewellery Emporium an amulet of regeneration (390 gold) a ring of see invisible (195 gold) a +6 ring of intelligence (468 gold) an amulet of regeneration (390 gold) a ring of resist corrosion (260 gold) the ring of Diaqoq {Ice ^Drain Fly rCorr Dex+2} (497 gold) [ring of ice] Ice: It enhances your ice magic. Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. a +4 ring of slaying (468 gold) a ring of protection from cold (325 gold) a ring of protection from fire (325 gold) a ring of wizardry (390 gold) a +6 ring of intelligence (468 gold) (0, 0, D:2) an amulet of the acrobat (1, -18, D:2) a +0 hand axe a +0 chain mail (1, 9, D:2) an adder corpse (skeletalised by now) (4, -15, D:2) a +0 club a ball python corpse (skeletalised by now) a goblin skeleton (6, 10, D:2) a ball python corpse (skeletalised by now) (15, 18, D:2) a +0 ring mail (23, -12, D:2) a +0 ring mail (23, 8, D:2) a rat corpse (skeletalised by now) (29, -20, D:2) a +0 dagger (29, -19, D:2) a rat skeleton (32, -25, D:2) a hobgoblin skeleton (32, 4, D:2) a rat corpse (skeletalised by now) (34, 6, D:2) a +0 club (35, 12, D:2) a -1 sling (35, 14, D:2) a -3 club (37, 12, D:2) a -1 club (37, 14, D:2) a -1 hand axe Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (1, 0, D:3) a +0 dagger (6, 17, D:3) a +0 chain mail (19, 15, D:3) an adder corpse (skeletalised by now) (25, 1, D:3) a +0 club (28, 7, D:3) a +0 dagger a kobold corpse (skeletalised by now) (31, 8, D:3) a +0 club a +0 ring mail a kobold skeleton (31, 9, D:3) a +0 leather armour a hobgoblin skeleton (34, 15, D:3) a +0 scale mail (35, 16, D:3) a +0 cloak (36, 18, D:3) a frilled lizard skeleton (38, 21, D:3) a +0 short sword an orc skeleton (38, 24, D:3) a +0 dagger (39, 19, D:3) a +0 short sword a +0 leather armour an orc skeleton (39, 20, D:3) a ball python skeleton a rat skeleton (39, 22, D:3) a +0 hand axe a +0 leather armour an orc skeleton (45, 24, D:3) a +0 short sword (47, 20, D:3) a +0 hammer (47, 30, D:3) a +0 club a +0 robe (54, 16, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +2 dagger of venom a kobold corpse (skeletalised by now) (1, -9, D:4) an amulet of the acrobat (9, -20, D:4) a ball python corpse (skeletalised by now) (24, -11, D:4) a +0 scale mail (28, 15, D:4) a hobgoblin skeleton (30, -7, D:4) a +0 falchion (39, 13, D:4) a +0 dagger (49, 22, D:4) a +0 short sword (57, -4, D:4) a +0 club a +0 leather armour (58, 1, D:4) a hobgoblin skeleton (59, -1, D:4) a +0 flail (59, 1, D:4) a +0 spear a gnoll skeleton (60, 5, D:4) a +0 flail (65, 5, D:4) a +0 halberd Level 5 of the Dungeon [Shop] Gera's Book Emporium a book of Frost (200 gold) an Everburning Encyclopedia (380 gold) a book of Flames (280 gold) a book of Sloth (320 gold) a book of the Tundra (440 gold) a book of Battle (320 gold) a book of Hexes (440 gold) the Guide on Enchanted Concussion (420 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Starburst Conjuration/Fire 6 c - Chain Lightning Conjuration/Air 9 the Tractate on Causimancy (240 gold) Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Hellfire Mortar Fire/Earth 7 Maxwell's Memoranda (420 gold) a book of Blasting (280 gold) (0, 0, D:5) 4 boomerangs (2, 35, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (3, 20, D:5) a +0 long sword (10, -2, D:5) a +0 mace a +0 leather armour (21, 27, D:5) a black bear skeleton (27, -2, D:5) a +0 hand axe (29, 30, D:5) a +0 sling (31, 26, D:5) a ribbon worm corpse