zig Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 1, D:1) a rat corpse (skeletalised by now) (1, -12, D:1) a +0 leather armour (2, 2, D:1) a bat corpse (skeletalised by now) (2, 3, D:1) a +0 club (4, 1, D:1) a +0 chain mail (7, -11, D:1) a staff of cold (12, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, -6, D:1) a +0 leather armour (18, -14, D:1) a quokka corpse (skeletalised by now) (20, 9, D:1) a +0 dagger (22, -12, D:1) a +0 mace (29, -5, D:1) a +0 dagger (33, -11, D:1) a +0 mace (37, 18, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (5, -6, D:2) a jackal corpse (7, 6, D:2) a ball python corpse (10, 1, D:2) a +0 rapier a hobgoblin corpse (11, 16, D:2) an adder corpse (16, 15, D:2) a +0 dagger a goblin corpse (19, -22, D:2) a +0 barding (20, 5, D:2) a rat corpse (22, -22, D:2) a bat skeleton (27, 14, D:2) a +0 falchion (34, 8, D:2) 4 poisoned darts (42, -15, D:2) a +0 ring mail (46, -10, D:2) an adder corpse (skeletalised by now) (50, 13, D:2) a +0 leather armour (50, 14, D:2) a hobgoblin corpse (skeletalised by now) (50, 15, D:2) a +0 long sword (53, 11, D:2) a +0 hand axe