Dungeon Crawl Stone Soup version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 7347916775628757801 8 zig the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on July 30, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (300 turns). zig the Conjurer (Demonspawn Conjurer) Turns: 300, Time: 00:00:20 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 18 God: Gold: 19 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Foxfire Conj/Fire 36% 2x1d5 8% 1 Blink Tloc 2% N/A 26% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You hit the kobold. The kobold is moderately wounded. The kobold closely misses you. You hit the kobold. You kill the kobold! Things that are here: a +0 whip; a kobold corpse You encounter a ball python. A ball python is nearby! A ball python is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. You kill the ball python! HP restored. You encounter a jackal. You encounter a jackal. There are monsters nearby! There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (wandering, hasn't noticed you, 100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal barks! The jackal barks! You encounter a jackal. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ........ #.#..#...... ####....# #........#.## #....# ####.†..#†..# #....# #...h....# #..... ###..h.#... #..#.#.###....#####. ................. .#.###..#...#... #@.#.....#$ #)##.#.#... #..#....... #......#....... #####........# ....## ...#. #...##. #..## .. You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 3 rats 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zig the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 41 | D:1 | You fall into a shaft and drop 1 floor! 300 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 300 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 300 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_ring, serial_shops, nicolae_shop_pleasant_corner_grove, hangedman_decor_lopped D:2: layout_basic, basic_altar, uniq_terence Action || total ---------------------------++------- Attack: Normal || 3 Melee: Short sword || 2 Unarmed || 1 Cast: Magic Dart || 12 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 305 | 289 | 16 | 0 | 247 | 2 | 152.5 | Dungeon | 305 | 289 | 16 | 0 | 247 | 2 | 152.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 254 daAuts D:2: 50 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+