Dungeon Crawl Stone Soup version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 7956771981071440513 5852 zig the Destroyer (level 10, 0/76 HPs) Began as a Demonspawn Conjurer on July 29, 2026. Was an Initiate of Vehumet. Slain by a yak (6 damage) ... on level 9 of the Dungeon. The game lasted 00:12:08 (9708 turns). zig the Destroyer (Demonspawn Conjurer) Turns: 9708, Time: 00:12:09 Health: 0/76 AC: 5 Str: 8 XL: 10 Next: 52% Magic: 0/20 EV: 11 Int: 22 God: Vehumet [......] Gold: 1357 SH: 6 Dex: 23 Spells: 12/23 levels left rFire . . . (100%) d - +2 dagger rCold + . . (50%) (no offhand) rNeg + . . (50%) f - +0 robe of Lethargy {rN+ Dex+5} rPois . (100%) (no helmet) rElec . (100%) m - +2 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... i - amulet of guardian spirit Stlth ++ c - ring of protection from cold HPRegen 0.32/turn a - +6 ring of dexterity MPRegen 0.34/turn %: guardian spirit @: mighty, studying Throwing A: large bone plates 2, magic shield, magic regeneration, demonic touch 1 a: Renounce Religion (0%) You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Ossuary. You collected 1357 gold pieces. Inventory: Hand Weapons d - a +2 dagger (weapon) Armour b - a scarf of repulsion e - a +3 ring mail of fire resistance f - the +0 robe of Lethargy (worn) {rN+ Dex+5} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. h - the +3 cloak "Yguyxics" {*Slow Fly rF+++ Regen+} (You found it on level 7 of the Dungeon) *Slow: It may slow you when you take damage. Fly: It grants you flight. rF+++: It renders you almost immune to fire. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. k - the +2 ring mail "Fuon" {Bane Rampage rElec rF++} (You found it on level 5 of the Dungeon) Bane: It inflicts you with a random bane when you equip it. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. It cannot be enchanted further. m - a +2 cloak (worn) Jewellery a - a +6 ring of dexterity (worn) c - a ring of protection from cold (worn) g - a +6 ring of strength i - an amulet of guardian spirit (worn) j - a ring of flight l - a ring of positive energy o - an amulet of the acrobat Talismans n - a hive talisman Wands c - a wand of warping (4) a - a wand of flame (50) Scrolls t - 3 scrolls of teleportation a - 2 scrolls of enchant armour I - 2 scrolls of immolation T - a scroll of torment S - a scroll of silence e - a scroll of fog {unknown} V - a scroll of vulnerability h - a scroll of poison {unknown} N - a scroll of noise d - a scroll of amnesia {unknown} k - a scroll of brand weapon {unknown} Potions M - 2 potions of mutation r - a potion of resistance f - 2 potions of moonshine j - 2 potions of brilliance {unknown} m - a potion of might A - a potion of attraction e - a potion of enlightenment L - 3 potions of lignification l - 2 potions of berserk rage {unknown} n - a potion of invisibility {unknown} Skills: + Level 6.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 7.3 Spellcasting + Level 9.7 Conjurations * Level 7.9 Translocations - Level 0.6 Alchemy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 15% 3d11 10% 4 d - Iskenderun's Mystic Conj/Tloc 47% 2d10 (+2d51% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 36% 1d2 7% 1 Apportation Tloc 86% N/A 1% 1 Foxfire Conj/Fire 100% 2x1d9 1% 1 Lesser Beckoning Tloc 86% N/A 1% 2 Momentum Strike Conj/Tloc 94% 3d10 1% 2 Teleport Other Tloc 43% N/A 1% 3 Freeze Ice 32% 1d5 9% 1 Sandblast Erth 16% 2d6 9% 1 Summon Small Mammal Summ 32% N/A 9% 1 Brom's Barrelling Bould Conj/Erth 29% 2d6 11% 4 Iskenderun's Battlesphe Conj/Frge 29% 2d10 11% 4 Call Imp Summ 16% N/A 12% 2 Construct Spike Launche Frge 16% 2d3 12% 2 Ensorcelled Hibernation Hex/Ice 16% N/A 12% 2 Sublimation of Blood Necr 8% N/A 12% 2 Gloom Hex/Necr 16% N/A 24% 3 Inner Flame Hex/Fire 8% N/A 24% 3 Summon Ice Beast Ice/Summ 8% N/A 24% 3 Anguish Hex/Necr 4% N/A 63% 4 Bombard Conj/Erth 14% 9d3 86% 6 Starburst Conj/Fire 14% 6d6 86% 6 Borgnjor's Vile Clutch Necr/Erth 4% N/A 92% 5 Lee's Rapid Deconstruct Erth 4% 3d5* 92% 5 Fortress Blast Frge 10% 6d4 100% 6 Plasma Beam Fire/Air 4% 2x1d14 100% 6 Spellspark Servitor Conj/Frge 14% N/A 100% 7 Summon Hydra Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:7 Ossuary (visited) Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:8 : Annotations: D:9 Erolcha Innate Abilities, Weirdness & Mutations You are mostly covered in large bone plates. (SH +6) When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Your touch may inflict minor irresistible damage on your foes. Message History You kill the yak! Vehumet accepts your kill. The searing ray hits the yak! The yak is heavily wounded. The searing ray misses the yak. The searing ray hits the yak but does no damage. The yak is lightly wounded. You block the yak's attack. The searing ray misses the yak. The searing ray hits the yak. The yak is moderately wounded. You finish channelling your searing ray. You block the yak's attack. You hit the yak but do no damage. Your touch misses the yak. The yak is heavily wounded. The yak misses you. The yak closely misses you. The yak gores you but does no damage. You see here a yak corpse. You hit the yak. The yak is moderately wounded. The yak barely misses you. The yak gores you! Okay, then. The yak gores you but does no damage. The yak attacks as it pursues you! The yak closely misses you. The yak attacks as it pursues you! The yak gores you! The yak attacks as it pursues you! The yak gores you! The yak attacks as it pursues you! You block the yak's attack. The yak attacks as it pursues you! The yak gores you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The yak attacks as it pursues you! The yak gores you! * * * LOW HITPOINT WARNING * * * The yak attacks as it pursues you! The yak barely misses you. There is an open door here. Okay, then. You feel very mighty all of a sudden. The yak gores you! * * * LOW HITPOINT WARNING * * * The yak gores you! You die... ...........#........# ....#......#........###### ....#....................# ....#....................+ ....#....................# #########'##....########## ...........#....#....# ...........#....#....# ...........#...Y@....# ...........#....#Y...# ...........#....#....# ...........#....#....# ##'####+##+########### #...# '...+ #...# ##+## ##########+## You could see 2 yaks. Vanquished Creatures Sprozz (D:7) A troll (D:9) A hornet (D:9) Prince Ribbit (D:7) Blorkula the orcula (D:6) 7 yaks 2 steam dragons Menkaure (D:7) A water moccasin (D:7) 2 kobold geomancers A black bear (D:4) 2 sky beasts An ogre (D:4) 6 centaurs A phantom (D:5) 4 bullfrogs 3 scorpions 5 wights (D:7) A burial acolyte (Ossuary) 3 vampire bats (D:6) 3 killer bees (D:7) 7 howler monkeys 3 bombardier beetles Crazy Yiuf (D:5) A jelly (D:8) 3 orc priests 3 hounds 2 drudes A clockroach (D:5) 2 iguanas 5 water moccasin zombies (Ossuary) 5 orc wizards Terence (D:2) 2 crocodile zombies (Ossuary) A spectral scorpion (Ossuary) 2 mummies (Ossuary) 4 gnolls 4 adders 2 white imps 2 ufetubi (D:7) 2 dart slugs (D:1) 2 ribbon worms 6 adder zombies (Ossuary) 10 gnoll zombies (Ossuary) 8 endoplasms 11 hobgoblins 5 jackals 18 orcs 7 quokkas 4 ball pythons 4 bats 3 frilled lizards 4 goblins 5 jackal zombies (Ossuary) 6 kobolds 3 orc zombies (Ossuary) 6 rats 203 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zig the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 249 | D:1 | Found a faded altar of an unknown god. 261 | D:1 | Got Plato's Tutorial on the Entourage 307 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 307 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 1023 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 1912 | D:2 | Identified the +0 robe of Lethargy {rN+ Dex+5} 2208 | D:2 | Reached skill level 5 in Conjurations 2282 | D:2 | Encountered Terence 2290 | D:2 | Learned a level 2 spell: Searing Ray 2315 | D:2 | Killed Terence 2316 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/8 2705 | D:3 | Found a bloodstained altar of Trog. 2718 | D:3 | Found a shimmering altar of Xom. 2722 | D:3 | Found a snail-covered altar of Cheibriados. 2723 | D:3 | Found an ornate altar of the Wu Jian Council. 2725 | D:3 | Found a hazy altar of Hepliaklqana. 2727 | D:3 | Found a blossoming altar of Fedhas. 2728 | D:3 | Found a sacrificial altar of Ru. 3182 | D:4 | Encountered a black bear 3189 | D:4 | Killed a black bear 3190 | D:4 | Reached skill level 6 in Conjurations 3190 | D:4 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 3190 | D:4 | Reached XP level 5. HP: 35/35 MP: 0/10 3236 | D:4 | Gained mutation: You are mostly covered in large bone | plates. (SH +6) [demonic ancestry] 3236 | D:4 | Reached XP level 6. HP: 31/41 MP: 0/11 3589 | D:4 | Reached skill level 7 in Conjurations 3850 | D:5 | Entered Level 5 of the Dungeon 3869 | D:5 | Identified the +2 ring mail "Fuon" {Bane Rampage rElec | rF++} 4105 | D:5 | Identified the +6 hammer "Puedaabb" {flame, *Rage rF+ | Int+5} 4107 | D:5 | Encountered Crazy Yiuf 4113 | D:5 | Killed Crazy Yiuf 4114 | D:5 | Reached XP level 7. HP: 46/46 MP: 8/13 4133 | D:5 | Learned a level 4 spell: Fulminant Prism 4138 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4536 | D:5 | Reached skill level 1 in Fighting 4536 | D:5 | Reached skill level 1 in Translocations 4663 | D:5 | Found a shadowy altar of Dithmenos. 4973 | D:5 | Identified a scroll of acquirement 5040 | D:5 | Acquired a book of Power 5099 | D:6 | Reached skill level 5 in Spellcasting 5099 | D:6 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 5099 | D:6 | Reached XP level 8. HP: 50/56 MP: 8/15 5202 | D:6 | Encountered Blorkula the orcula 5216 | D:6 | Killed Blorkula the orcula 5217 | D:6 | Reached skill level 8 in Conjurations 5654 | D:6 | Found a sand-covered staircase. 5659 | Ossuary | Entered an ossuary 6396 | D:6 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 6396 | D:6 | Reached XP level 9. HP: 19/65 MP: 0/17 6570 | D:6 | Reached skill level 5 in Translocations 6731 | D:7 | Encountered Menkaure 6882 | D:7 | Killed Menkaure 6896 | D:7 | Reached skill level 9 in Conjurations 7001 | D:7 | Encountered Prince Ribbit 7023 | D:7 | Killed Prince Ribbit 7067 | D:7 | Reached skill level 5 in Fighting 7128 | D:7 | Encountered Sprozz 7363 | D:7 | Killed Sprozz 7364 | D:7 | Reached XP level 10. HP: 74/74 MP: 5/20 7479 | D:7 | Identified the +3 cloak "Yguyxics" {*Slow Fly rF+++ Regen+} 7811 | D:7 | Found a statue of an orb of winter. 7811 | D:7 | Found a staircase to the Ecumenical Temple. 7812 | D:7 | Found a statue of an orb of winter. 7831 | Temple | Entered the Ecumenical Temple 7841 | Temple | Became a worshipper of Vehumet 7841 | Temple | Offered knowledge of Poisonous Vapours by Vehumet. 8388 | D:8 | Found Zeusyschior's Book Shop. 8924 | D:8 | Acquired 1058 gold pieces 9045 | D:9 | Paralysed by a hornet for 1.5 turns 9257 | D:9 | Encountered Erolcha 9708 | D:9 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring, shapermc_ecumenical_altar_rom_forum D:2: minmay_chambers_of_twos, layout_loops_ring, uniq_terence D:3: layout_rooms, nicolae_overflow_four_feature_corners, grunt_temple_overflow_open, wad_floor_pattern_untrapped D:4: serial_bayou_shore_a, layout_rooms, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_i D:5: layout_cave_pools, nicolae_zin_agzebo, overflow_temple_1_default, uniq_crazy_yiuf_cottage D:6: layout_rooms, enter_ossuary_5, uniq_blorkula_the_orcula D:7: layout_basic, temple_entry_dummy, kennysheep_generic_room_4, uniq_menkaure, uniq_sprozz, uniq_prince_ribbit1 D:8: layout_basic, serial_shops, nicolae_shop_trees D:9: layout_grid_maze, grunt_decor_mini_mirrors, uniq_erolcha Temple: nicolae_temple_x_marks_the_god Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 5 6 7 8 9 | 9.7 Spellcasting | 3 4 5 6 7 | 7.3 Fighting | 2 3 5 6 | 6.1 Translocations | 2 4 6 7 | 7.9 Dodging | | 1.7 Stealth | | 1.7 Alchemy | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 48 | 22 | 31 | 16 || 117 Melee: Unarmed | 9 | | | || 9 Club | 1 | | | || 1 Dagger | 38 | 22 | 31 | 16 || 107 Touch | | | 1 | 3 || 4 Throw: Throwing net | | | 1 | || 1 Cast: Magic Dart | 103 | 63 | 2 | 2 || 170 Searing Ray | 1 | 14 | 75 | 32 || 122 Iskenderun's Myst | | | 10 | 6 || 16 Drink: Magic | 1 | | | || 1 Curing | | | 4 | 2 || 6 Heal wounds | | | 2 | || 2 Attraction | | | 1 | || 1 Lignification | | | 1 | || 1 Might | | | | 2 || 2 Read: Identify | 2 | 5 | 3 | 3 || 13 Fear | 1 | | | || 1 Enchant armour | | 1 | | || 1 Enchant weapon | | | 1 | 1 || 2 Blinking | | | 1 | 1 || 2 Acquirement | | | 1 | 1 || 2 Vulnerability | | | 1 | || 1 Teleportation | | | 1 | 1 || 2 Stab: Sleeping | 1 | | | || 1 Armour: Robe | 32 | 13 | 113 | 88 || 246 Dodge: Dodged | 36 | 22 | 108 | 55 || 221 Block: Other | 9 | 17 | 41 | 25 || 92 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9722 | 9295 | 427 | 391 | 7359 | 11 | 883.8 | Dungeon | 9268 | 8851 | 417 | 354 | 7067 | 9 | 1029.8 | Temple | 21 | 11 | 10 | 0 | 0 | 1 | 21.0 | Ossuary | 432 | 432 | 0 | 37 | 292 | 1 | 432.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1391 daAuts D:6: 1290 daAuts D:7: 1275 daAuts D:2: 1198 daAuts D:4: 1071 daAuts D:8: 958 daAuts D:5: 956 daAuts D:9: 675 daAuts D:3: 453 daAuts Ossuary: 432 daAuts Temple: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 78539 | 15 | 12 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 0 | 9 || 9 Kill Undead | 0 | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 0 | 16 || 16 Kill Undead | 0 | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------+-------++-------