Dungeon Crawl Stone Soup version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 2733065336172040234 219 zig the Conjurer (level 5, 33/35 HPs) Began as a Demonspawn Conjurer on July 29, 2026. Was a Follower of Makhleb. Quit the game on level 4 of the Dungeon. The game lasted 00:02:22 (3418 turns). zig the Conjurer (Demonspawn Conjurer) Turns: 3418, Time: 00:02:22 Health: 33/35 AC: 4 Str: 8 XL: 5 Next: 63% Magic: 7/10 EV: 11 Int: 20 God: Makhleb [*.....] Gold: 217 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . (100%) b - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: flying A: hooves 2, foul stench 1, sharp scales 1 a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 217 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) Jewellery c - a ring of flight (worn) Scrolls c - a scroll of fear {unknown} e - 2 scrolls of teleportation {unknown} h - 2 scrolls of identify {unknown} j - a scroll of blinking {unknown} m - a scroll of revelation {unknown} Potions d - a potion of ambrosia {unknown} f - a potion of enlightenment {unknown} k - 2 potions of moonshine {unknown} l - a potion of mutation {unknown} n - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting * Level 6.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 12% 1d1 14% 1 Soul Splinter Necr 12% N/A 14% 1 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have hoof-like feet. You may rarely emit foul miasma when damaged in melee. You are partially covered in razor-sharp scales. (AC +1, Slay +1) Message History Aim: Eustachio, wielding a +3 rapier of holy wrath and wearing a +0 leather armour (severely wounded, 80% to hit) You focus your ray upon Eustachio. The searing ray hits Eustachio. Eustachio is almost dead. The searing ray hits the river rat but does no damage. The river rat is almost dead. (Press . to maintain the ray.) The searing ray hits Eustachio! Eustachio is almost dead. Eustachio gestures wildly while chanting. Eustachio blinks! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Magic courses through your body. You stop channelling your searing ray. Eustachio mumbles some strange words. The river rat closely misses you. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Eustachio, wielding a +3 rapier of holy wrath and wearing a +0 leather armour (almost dead, 80% to hit) You focus your ray upon Eustachio. The searing ray hits the white imp but does no damage. The searing ray hits Eustachio. You kill Eustachio! Makhleb accepts your kill. You feel better. The river rat disappears in a puff of smoke! The white imp disappears in a puff of smoke! The crimson imp disappears in a puff of smoke! (Press . to maintain the ray.) Your Spellcasting skill increases to level 3! Your Conjurations skill increases to level 6! You have reached level 5! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. You stop channelling your searing ray. Things that are here: a +3 rapier of holy wrath; a +0 leather armour Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...# #...# #...###+## #...#....+ #... #...# ########'###...# +..............# #..............# ##..........@..# #...#######...# ...##...## #...# .......<.# ...... .........# ........ ...[.....# .......... .........# .......... .........# ........... ########## There were no monsters in sight! Vanquished Creatures Eustachio (D:4) An orc wizard (D:3) 2 dart slugs (D:1) A ribbon worm (D:3) 3 orcs (D:3) 6 endoplasms 2 hobgoblins 3 jackals (D:1) 3 quokkas 4 ball pythons 6 bats 5 frilled lizards 4 goblins 5 kobolds 6 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zig the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 292 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 292 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1165 | D:2 | Gained mutation: You have hoof-like feet. [demonic | ancestry] 1165 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1841 | D:2 | Encountered Crazy Yiuf 2327 | D:2 | Learned a level 2 spell: Searing Ray 2515 | D:3 | Reached skill level 5 in Conjurations 2521 | D:3 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 2521 | D:3 | Reached XP level 4. HP: 28/30 MP: 1/8 2979 | D:3 | Found a faded altar of an unknown god. 2991 | D:3 | Prayed at the altar of an unknown god. 2991 | D:3 | Became a worshipper of Makhleb the Destroyer 2991 | D:3 | Reached * piety under Makhleb 3405 | D:4 | Encountered Eustachio 3413 | D:4 | Killed Eustachio 3414 | D:4 | Reached skill level 6 in Conjurations 3414 | D:4 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 3414 | D:4 | Reached XP level 5. HP: 32/35 MP: 6/10 3418 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_ring D:2: layout_basic, uniq_crazy_yiuf_cottage D:3: layout_loops_corners, shapermc_ecumenical_altar_mp_ritualfount D:4: layout_gridville, marbit_many_paths, minmay_temple_entry_statues_pillars, lightli_ossuary_entry_decrepit_ruins, uniq_eustachio, uniq_edmund, uniq_duvessa Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | 3 || 13 Melee: Dagger | 10 | 3 || 13 Kick | 2 | || 2 Cast: Magic Dart | 66 | 22 || 88 Searing Ray | 1 | 4 || 5 Drink: Magic | | 1 || 1 Armour: Robe | 1 | 3 || 4 None | 4 | 3 || 7 Dodge: Dodged | 11 | 1 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3415 | 3325 | 90 | 0 | 3074 | 4 | 853.8 | Dungeon | 3415 | 3325 | 90 | 0 | 3074 | 4 | 853.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1215 daAuts D:1: 1126 daAuts D:3: 1050 daAuts D:4: 23 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Makhleb | 0 | 29880 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Makhleb | 1 | 29880 | 30 | 7 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Makhleb Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 2 || 2 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 3 || 3 ----------------------+-------+-------++-------