Dungeon Crawl Stone Soup version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 13045048915033938796 8 zig the Conjurer (level 2, 16/19 HPs) Began as a Demonspawn Conjurer on July 29, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (251 turns). zig the Conjurer (Demonspawn Conjurer) Turns: 251, Time: 00:00:25 Health: 16/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 18 God: Gold: 20 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) c - +0 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons c - a +0 short sword of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Soul Splinter Necr 4% N/A 19% 1 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Leda's Liquefaction Alch/Erth 0% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The hobgoblin is almost dead. The hobgoblin shouts! The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. You encounter a bat. You are out of magic! There are monsters nearby! There are monsters nearby! The bat hits you. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the hobgoblin. The hobgoblin is almost dead. The bat closely misses you. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin is poisoned. The hobgoblin is almost dead. You kill the hobgoblin! The bat hits you but does no damage. The bat hits you but does no damage. You see here a hobgoblin corpse. You closely miss the bat. The bat barely misses you. The bat closely misses you. You closely miss the bat. The bat misses you. You barely miss the bat. The bat barely misses you. You hit the bat but do no damage. The bat is poisoned. The bat hits you but does no damage. The bat hits you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (heavily wounded, very poisoned, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .#### .#### .....#####.#.... ................ ................ ............... ..........$..# .............# #.........# #...†@....# ........#.........# ...........#.........#### ...##......#............. ...........#............. ...........###........... ...........# #........... ...........###........... ..................>##.... There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 bats (D:1) 2 endoplasms (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zig the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 251 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 251 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 251 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic Action || total ---------------------------++------- Attack: Normal || 9 Melee: Short sword || 8 Club || 1 Cast: Magic Dart || 17 Armour: Robe || 10 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 250 | 250 | 0 | 0 | 189 | 1 | 250.0 | Dungeon | 250 | 250 | 0 | 0 | 189 | 1 | 250.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 250 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+