Dungeon Crawl Stone Soup version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 6384491959781150785 8 zig the Shooter (level 2, 22/22 HPs) Began as a Demonspawn Hunter on July 29, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (111 turns). zig the Shooter (Demonspawn Hunter) Turns: 111, Time: 00:00:11 Health: 22/22 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 9 God: Gold: 6 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies Skills: + Level 2.1 Fighting * Level 3.8 Ranged Weapons + Level 2.0 Dodging - Level 0.8 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You kill the hobgoblin! You open the door. You encounter 2 jackals. You shoot an arrow. The arrow hits the jackal. The jackal barks! The jackal is heavily wounded. The jackal barks! There are monsters nearby! You shoot an arrow. The arrow hits the jackal! You kill the jackal! A jackal is nearby! You shoot an arrow. The arrow closely misses the jackal. A jackal is nearby! You shoot an arrow. The arrow hits the jackal but does no damage. The jackal barely misses you. The jackal bites you. A jackal is nearby! You shoot an arrow. The arrow hits the jackal but does no damage. The jackal misses you. The jackal barely misses you. A jackal is nearby! You shoot an arrow. The arrow barely misses the jackal. The jackal bites you but does no damage. The jackal barely misses you. You shoot an arrow. The arrow closely misses the jackal. The jackal bites you but does no damage. A jackal is nearby! You shoot an arrow. The arrow hits the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. You shoot an arrow. The arrow barely misses the jackal. The jackal closely misses you. The jackal bites you but does no damage. You shoot an arrow. The arrow hits the jackal! You kill the jackal! Your Dodging skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) +..................... #............######### #.........########### #.#..........# #.....# #............# #.....# #..........# #.<##.# #####.##...# #.....# #.##...# #.....# #@##...# #####'# #†###### ##.## ... #.... ..... #..(. ....... #.... ......... +.... ##........# #.... #....##### #.... ##..# There were no monsters in sight! Vanquished Creatures 3 hobgoblins (D:1) 2 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zig the Demonspawn Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 111 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 111 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 111 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Fighting | | 2.1 Ranged Weapons | | 3.8 Stealth | | 0.8 Action || total ---------------------------++------- Fire: Shortbow || 19 Armour: Leather armour || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 116 | 116 | 0 | 0 | 85 | 1 | 116.0 | Dungeon | 116 | 116 | 0 | 0 | 85 | 1 | 116.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 116 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+