Dungeon Crawl Stone Soup version 0.35-a0-761-g8bf6446ad2 (webtiles) character file. Game seed: 16039450092870295761 23 zig the Conjurer (level 2, -1/19 HPs) Began as a Demonspawn Conjurer on July 28, 2026. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:58 (824 turns). zig the Conjurer (Demonspawn Conjurer) Turns: 824, Time: 00:00:59 Health: -1/19 AC: 2 Str: 13 XL: 2 Next: 75% Magic: 0/5 EV: 11 Int: 18 God: Gold: 68 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of guardian spirit Stlth ++ d - +6 ring of strength HPRegen 0.23/turn e - ring of wizardry MPRegen 0.09/turn %: guardian spirit, wizardry (x1) @: no status effects A: sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery b - an amulet of guardian spirit (worn) d - a +6 ring of strength (worn) e - a ring of wizardry (worn) Scrolls g - a scroll of fog f - 2 scrolls of fear h - a scroll of revelation {unknown} Potions B - 2 potions of berserk rage A - a potion of attraction Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 1% 1 b - Searing Ray Conj 36% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 4% N/A 11% 2 Fulminant Prism Conj/Alch 5% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History The orc wizard points at you and mumbles some strange words. The puff of flame hits you. You're too confused to cast spells. You feel less confused. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is severely wounded. Magic courses through your body. The orc wizard gestures at you while chanting. You are confused. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. Okay, then. You encounter a hobgoblin. It is wielding a +1 devious dagger. You encounter a kobold. It is wielding a +0 short sword. The gnoll completely misses you. The orc wizard hits you but does no damage. The orc wizard barely misses you. You barely miss the gnoll. The kobold shouts! The gnoll barely misses you. The orc wizard hits you with a +0 dagger. The orc wizard attacks as it pursues you! The orc wizard hits you with a +0 dagger. You're too confused to move! You feel less confused. The gnoll hits you with a +0 flail. The orc wizard barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard is severely wounded. The world stops spinning. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. You die... ... ..... .. #.# ..... . ..... #.# #........ . #....####.###.##.#... ###. ........#..##.##...#### #... #..........##.###.....###... #$.............#........#..# #.......ğ@.....###.##....# #)......o..#.#............ #..............#>..##...ß. .##.....g.............###... #.....K................#.### #......###.............##.ß. ......# ...............#.### ...... .###............##... ......# ##..........##..ß. You could see an orc wizard, a gnoll, a hobgoblin and a kobold. Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:2) A hobgoblin (D:1) A jackal (D:2) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins 3 kobolds A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zig the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 480 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 480 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 621 | D:1 | You fall into a shaft and drop 1 floor! 791 | D:2 | Learned a level 2 spell: Searing Ray 824 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic, serial_shops, nicolae_shop_peninsula, minmay_misc_feat_diagonals, dreamdust_princess_bridge D:2: layout_rooms, angelslayer_ecumenical_altar_muddy, chequers_big_river, minmay_misc_feat_square, nicolae_twisty_statue_hallways, minmay_hexomino_c4 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Short sword || 6 Cast: Magic Dart || 32 Drink: Moonshine || 1 Magic || 1 Read: Identify || 4 Armour: Robe || 11 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 822 | 822 | 0 | 0 | 718 | 2 | 411.0 | Dungeon | 822 | 822 | 0 | 0 | 718 | 2 | 411.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 619 daAuts D:2: 202 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+