zhdnzy Level 1 of the Dungeon [Shop] Koly's Magic Scroll Shoppe a scroll of enchant armour (105 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of fog (56 gold) a scroll of identify (28 gold) [Shop] Teack's Antique Weapon Boutique a +2 flail of protection (486 gold) a +0 whip (75 gold) a +0 club (30 gold) a +1 broad axe of freezing (426 gold) a +0 club (30 gold) a +2 morningstar of flaming (576 gold) a +0 flail (105 gold) the +7 flail of Overwhelming Force {flame, rElec Will+++ Dex-3 SInv} (2436 gold) Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. SInv: It lets you see invisible. a +0 whip (75 gold) a +2 flail of draining (549 gold) a +0 mace (90 gold) [Shop] Ujeranam's Armour Emporium a +0 scale mail (44 gold) a +0 chain mail (49 gold) a +0 leather armour (22 gold) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} (1372 gold) rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. the +12 plate armour of Dramatic Exits {Harm Str+2} (1036 gold) Str+2: It affects your strength (+2). Harm: It increases damage dealt and taken. a +1 pair of gloves of hurling (181 gold) a +2 robe (139 gold) a +0 leather armour (22 gold) [Shop] Minwesee's Antique Weapon Boutique a +0 flail (80 gold) a +0 short sword (69 gold) a +0 whip (57 gold) a +0 mace (69 gold) the +3 short sword "Zittylol" {antimagic, rN++} (954 gold) rN++: It greatly protects you from negative energy. a +0 dagger (46 gold) a +2 short sword of flaming (400 gold) a +0 morningstar (92 gold) a +0 dagger (46 gold) [Shop] Juasch's Magic Scroll Shop a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of fog (44 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) a scroll of enchant weapon (82 gold) a scroll of revelation (82 gold) a scroll of vulnerability (44 gold) a scroll of enchant weapon (82 gold) (0, 0, D:1) a +0 robe (14, 1, D:1) a +0 dagger 4 stones a kobold skeleton (16, -26, D:1) a +0 club a goblin skeleton (16, -25, D:1) a +0 club (16, -23, D:1) a rat skeleton (18, -3, D:1) a bat skeleton (22, -11, D:1) a +0 robe (23, -39, D:1) a bat skeleton (25, -13, D:1) a +0 falchion (28, -15, D:1) a +0 dagger (28, -12, D:1) a rat corpse (skeletalised by now) (29, -22, D:1) a +0 robe (34, 0, D:1) a +0 hand axe (37, -14, D:1) 4 stones (41, -34, D:1) 3 poisoned darts (42, -1, D:1) 3 poisoned darts (50, -1, D:1) a +0 dagger (51, -15, D:1) a rat corpse (skeletalised by now) (56, -18, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a stone (2, 5, D:2) 15 gold pieces (2, 8, D:2) a +0 helmet (5, 6, D:2) a scroll of immolation (10, 4, D:2) a potion of might (11, 5, D:2) a frilled lizard corpse (11, 22, D:2) a +0 leather armour (13, 30, D:2) a +0 club a goblin corpse (skeletalised by now) (14, 26, D:2) a rat corpse (skeletalised by now) (14, 31, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, 31, D:2) a jackal corpse (skeletalised by now) (16, 25, D:2) a +0 club a goblin corpse (skeletalised by now) (20, 8, D:2) a jackal corpse (26, 14, D:2) a +0 dagger (27, 16, D:2) a +0 dagger a goblin corpse (37, 12, D:2) 3 stones