Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 15970176786577683961 11 zeus the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (558 turns). zeus the Conjurer (Demonspawn Conjurer) Turns: 558, Time: 00:00:20 Health: 19/19 AC: 5 Str: 7 XL: 2 Next: 13% Magic: 3/5 EV: 11 Int: 18 God: Gold: 39 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . g - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . c - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: rugged brown scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) h - a +0 club Armour a - a +0 robe (worn) c - a +1 helmet (worn) Jewellery e - a ring of ice Scrolls i - a scroll of teleportation {unknown} j - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of might {unknown} f - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) Message History You see here 5 stones. You closely miss the rat. The rat barely misses you. You hit the rat. You kill the rat! No target in view! Unknown command. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. i - a scroll labelled ZUULLU OPTAHY You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. j - a scroll labelled TITUPP YLESADGH You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here 8 stones. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 short sword. A kobold comes into view. It is wielding a +0 whip. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip and quivering stones (asleep, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. A kobold is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ################## #................# #.##############.# #.# #.# #.# ## #@# ..# ....)....# ..######.######### ......>#.# .#####.#.# ## #.#.# ##.#.# #....# #..### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 goblins (D:1) 3 kobolds (D:1) A bat (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 405 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 405 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 558 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic Action || total ---------------------------++------- Melee: Short sword || 10 Cast: Magic Dart || 12 Armour: Robe || 7 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 556 | 556 | 0 | 0 | 504 | 1 | 556.0 | Dungeon | 556 | 556 | 0 | 0 | 504 | 1 | 556.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 556 daAuts