Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 1126189279881738427 140 zeus the Magician (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Feb 27, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:02:27 (1963 turns). zeus the Magician (Demonspawn Conjurer) Turns: 1963, Time: 00:02:28 Health: 35/35 AC: 2 Str: 8 XL: 5 Next: 2% Magic: 7/12 EV: 11 Int: 24 God: Gold: 69 SH: 0 Dex: 11 Spells: 10/13 levels left rFire . . . c - +0 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . m - scarf {+Inv} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.26/turn %: no passive effects @: flying A: antennae 1, magic regeneration, big brain 2 a: Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) Armour a - a +0 robe (worn) m - a scarf of invisibility (worn) Jewellery l - a ring of flight (worn) o - an amulet of guardian spirit Scrolls f - a scroll of vulnerability {unknown} g - a scroll of brand weapon {unknown} h - a scroll of teleportation {unknown} i - a scroll of identify {unknown} j - 3 scrolls of fear {unknown} n - a scroll of poison {unknown} p - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of brilliance {unknown} e - 2 potions of heal wounds {unknown} k - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.9 Spellcasting - Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You regenerate magic rapidly. You have an extremely huge brain. (Int +4) Message History You kill the gnoll! You stop channelling your searing ray. Magic restored. You see here an adder corpse. Items here: ( ) [ †. You see here a +0 flail. There is a large open door here. You see here a +0 halberd. A gnoll comes into view. It is wielding a +0 halberd. The gnoll moves out of view. You now have 69 gold pieces (gained 15). p - a scroll labelled HEWKOOLERR FOCOU A gnoll is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) You have reached level 5! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##..........## ##............## #..............## ................## .................# .................# ....).ß..ß.......### ......?≈@........'.# .......≈≈(.......).# ......ß..ß.......#)# .................#)# .................#†# ................##.### #.........)....##....# ##............###....# ......##......# There were no monsters in sight! Vanquished Creatures Natasha (D:3) 4 adders 3 gnolls (D:3) 3 dart slugs A ribbon worm (D:1) An orc (D:3) 3 endoplasms 4 giant cockroaches 2 goblins 2 hobgoblins 3 jackals (D:1) 3 kobolds 2 quokkas A ball python (D:1) 3 bats 4 frilled lizards 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 414 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 414 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 417 | D:1 | Learned a level 2 spell: Searing Ray 990 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 990 | D:1 | Reached XP level 3. HP: 23/24 MP: 2/7 1412 | D:2 | Noticed Terence 1777 | D:3 | Noticed Natasha 1781 | D:3 | Killed Natasha 1782 | D:3 | Gained mutation: You have an extremely huge brain. (Int +4) | [demonic ancestry] 1782 | D:3 | Reached XP level 4. HP: 30/30 MP: 5/10 1963 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1963 | D:3 | Reached XP level 5. HP: 35/35 MP: 7/12 1963 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic D:2: layout_rooms, uniq_terence D:3: kennysheep_big_flooded_room, layout_rooms, minmay_misc_feat_four_crosses, uniq_natasha, uniq_grinder, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 6 | || 6 Cast: Magic Dart | 74 | 10 || 84 Searing Ray | 4 | 4 || 8 Armour: Robe | 11 | 3 || 14 Dodge: Dodged | 18 | || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1970 | 1809 | 161 | 94 | 1438 | 3 | 656.7 | Dungeon | 1970 | 1809 | 161 | 94 | 1438 | 3 | 656.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1109 daAuts D:2: 635 daAuts D:3: 225 daAuts