Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 17206738944311252380 67 zeus the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Feb 27, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:44 (1457 turns). zeus the Conjurer (Demonspawn Conjurer) Turns: 1457, Time: 00:00:45 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 0% Magic: 10/10 EV: 11 Int: 20 God: Gold: 44 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: hooves 2, sanguine armour 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons b - a +0 club e - a +0 dagger g - a +0 dagger h - a +0 long sword i - a +0 mace j - a +0 club l - a +0 hand axe m - a +0 club n - a +0 dagger o - a +0 club p - a +0 short sword q - a +0 dagger Armour a - a +0 robe (worn) Scrolls f - 3 scrolls of identify {unknown} k - a scroll of revelation {unknown} Potions c - a potion of moonshine {unknown} d - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 16% N/A 13% 1 Grave Claw Necr 8% 2d7 19% 2 Vampiric Draining Necr 4% 2d6 36% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have hoof-like feet. When seriously injured, your blood forms armour. (AC +0) Message History A ball python is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. A ball python is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. An endoplasm is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is lightly wounded. An endoplasm is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Found a robe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.## #.... ... ### ##...###<.. #.. ....#.... #.# #..#...## . #.# #.......##.. #######.# #..........[ ........#####.......# .#####.#........@†.## .# #.#.####...#.## .# #.#.# ##.#### .#####.#.#####... ............####### ..................# .#######.##.#####.# .# #.##.# ###.# .## #.##.# #...# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 adders (D:2) A dart slug (D:1) 3 endoplasms 4 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:2) 2 kobolds 6 ball pythons 7 bats 2 frilled lizards (D:1) 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 7 | D:1 | You fall into a shaft and drop 1 floor! 319 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 319 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 400 | D:1 | Learned a level 2 spell: Searing Ray 705 | D:1 | Gained mutation: You have hoof-like feet. [demonic | ancestry] 705 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/7 1405 | D:2 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 1405 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/10 1457 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, minmay_tiny_reverse_x D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Cast: Magic Dart | 79 | || 79 Use: Potion | 1 | || 1 Armour: Robe | 14 | || 14 Dodge: Dodged | 13 | || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1456 | 1430 | 26 | 0 | 1275 | 2 | 728.0 | Dungeon | 1456 | 1430 | 26 | 0 | 1275 | 2 | 728.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1082 daAuts D:2: 373 daAuts