Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 1321620637979084208 69 zeus the Conjurer (level 4, 25/30 HPs) Began as a Demonspawn Conjurer on Feb 27, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:47 (1125 turns). zeus the Conjurer (Demonspawn Conjurer) Turns: 1125, Time: 00:00:48 Health: 25/30 AC: 2 Str: 7 XL: 4 Next: 2% Magic: 5/10 EV: 11 Int: 21 God: Gold: 86 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . d - +0 hand axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.24/turn %: no passive effects @: mildly poisoned (25 -> 21) A: horns 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) Missiles f - a throwing net {!f} Armour a - a +0 robe (worn) Scrolls c - a scroll of brand weapon {unknown} e - a scroll of identify {unknown} g - a scroll of immolation {unknown} Potions b - a potion of magic h - a potion of experience {unknown} i - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 12% 1 Hailstorm Conj/Ice 12% 3d6 16% 3 Frozen Ramparts Ice 8% 1d2 34% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Battlesphe Conj/Frge 12% 2d8 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Bombard Conj/Erth 6% 9d2 100% 6 Fortress Blast Frge 5% 6d4 100% 6 Spellspark Servitor Conj/Frge 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a quokka (69% to hit) You focus your ray upon the quokka. The searing ray hits the quokka. You kill the quokka! The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you with a +0 whip. The searing ray misses the gnoll. The gnoll hits you with a +0 whip. The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. Your magical contamination has completely faded away. An adder comes into view. An adder is nearby! An adder is nearby! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) The adder bites you. You are poisoned. The adder poisons you! The searing ray hits the adder. The adder is moderately wounded. You feel sick. The adder misses you. The searing ray hits the adder! You kill the adder! You feel sick. Your Spellcasting skill increases to level 4! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... A pair of horns grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....# #....# ####.######## #......))...# ##.#########.## ##..#.......#..## #...#.......#...# ##+..#..#'#..#.#.# #....'..#_#..#.#@# #....#..###..#.#.†..# #....#.......#.#.##+###. #....#.......#.#........ #....#########.#........ #..............#.....## ##+######.....##......#. #.......#.#####........ #######.#.####<#....### There were no monsters in sight! Vanquished Creatures 2 gnolls (D:2) 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 6 bats 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:2) 2 ball pythons (D:1) 2 frilled lizards (D:1) 2 kobolds 4 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 274 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 274 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 277 | D:1 | Learned a level 2 spell: Searing Ray 920 | D:2 | Reached XP level 3. HP: 22/24 MP: 1/7 1034 | D:2 | Found a faded altar of an unknown god. 1125 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1125 | D:2 | Reached XP level 4. HP: 25/30 MP: 5/10 1125 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_ring, nicolae_the_louvre D:2: layout_basic, basic_altar, serial_undead, serial_undead_b, serial_undead_c, serial_undead_f, serial_undead_f, hellmonk_ecumenical_altar_inner_sanctum, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 10 | || 10 Cast: Magic Dart | 39 | || 39 Searing Ray | 3 | || 3 Armour: Robe | 16 | || 16 Dodge: Dodged | 21 | || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1127 | 1086 | 41 | 0 | 919 | 2 | 563.5 | Dungeon | 1127 | 1086 | 41 | 0 | 919 | 2 | 563.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 902 daAuts D:2: 225 daAuts