Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 2767773535894557008 137 zeus the Magician (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Feb 27, 2025. Was an Initiate of Vehumet. Quit the game on level 4 of the Dungeon. The game lasted 00:03:01 (2775 turns). zeus the Magician (Demonspawn Conjurer) Turns: 2775, Time: 00:03:02 Health: 35/35 AC: 2 Str: 7 XL: 5 Next: 0% Magic: 9/12 EV: 11 Int: 23 God: Vehumet [......] Gold: 201 SH: 0 Dex: 11 Spells: 10/13 levels left rFire . . . i - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... n - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.66/turn %: no passive effects @: no status effects A: demonic guardian 1, magic regeneration, big brain 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 201 gold pieces. Inventory: Hand Weapons i - a +0 short sword (weapon) Missiles f - 6 boomerangs Armour a - a +0 robe (worn) e - a +0 cloak Jewellery n - an amulet of magic regeneration (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of immolation {unknown} h - 2 scrolls of teleportation {unknown} k - a scroll of amnesia {unknown} l - a scroll of silence {unknown} m - a scroll of fear {unknown} o - a scroll of enchant armour {unknown} q - a scroll of fog {unknown} Potions b - a potion of magic g - a potion of berserk rage {unknown} j - a potion of attraction {unknown} p - 2 potions of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.8 Spellcasting - Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 10% 1 Hailstorm Conj/Ice 14% 3d6 13% 3 Frozen Ramparts Ice 10% 1d2 28% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Kikubaaqudgha Ru Sif Muna Vehumet Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You regenerate magic rapidly. You have an unusually large brain. (Int +2) Message History You see here a +0 short sword. You see here a +0 falchion. There are monsters nearby! You see here a +0 short sword. You see here a +0 chain mail. Found 12 gold pieces. An endoplasm comes into view. You start putting on your amulet. You continue putting on your amulet of magic regeneration. x3 The endoplasm quivers. You continue putting on your amulet of magic regeneration. x2 You finish putting on your amulet of magic regeneration. n - an amulet of magic regeneration (worn) The amulet throbs as it attunes itself to your body. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Vehumet accepts your kill. You have reached level 5! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........... ... #... .........# #.# ..... .........##.#.##..... ............#....~~≈~ .........####.#≈~~≈.. #.............≈≈~.... ##.....######.#~###. ##...## #.#####.#### ##### #...@......$ ####........ #.######. #.# #.# ..# .## . There were no monsters in sight! Vanquished Creatures 6 adders A dart slug (D:2) 3 ribbon worms 2 orcs (D:4) 9 endoplasms 3 giant cockroaches 4 goblins 10 hobgoblins 3 kobolds 3 quokkas 6 ball pythons 8 bats A frilled lizard (D:3) 10 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 325 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 325 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 328 | D:1 | Learned a level 2 spell: Searing Ray 1000 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1439 | D:2 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 1439 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/10 1729 | D:3 | Found a faded altar of an unknown god. 2071 | D:3 | Found a shadowy altar of Dithmenos. 2092 | D:3 | Found a shimmering blue altar of Sif Muna. 2095 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2095 | D:3 | Found a radiant altar of Vehumet. 2167 | D:3 | Became a worshipper of Vehumet 2224 | D:3 | Found a sacrificial altar of Ru. 2590 | D:4 | Noticed an ogre 2775 | D:4 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 2775 | D:4 | Reached XP level 5. HP: 35/35 MP: 9/12 2775 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic D:2: layout_basic D:3: minmay_chambers_of_twos, layout_basic, grunt_temple_overflow_magic_moments, nicolae_dithmenos_through_a_glass_darkly, nicolae_ru_awakened_eye, shapermc_ecumenical_altar_mp_highgroup D:4: layout_loops_ring, mainiacjoe_overflow_catwalk, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, roderic_lattice_a, hangedman_decor_growths Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.8 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Cast: Magic Dart | 97 | 47 || 144 Searing Ray | 1 | 9 || 10 Armour: Robe | 17 | 1 || 18 Dodge: Dodged | 25 | 6 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2772 | 2639 | 133 | 11 | 2222 | 4 | 693.0 | Dungeon | 2772 | 2639 | 133 | 11 | 2222 | 4 | 693.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 920 daAuts D:3: 913 daAuts D:1: 780 daAuts D:4: 159 daAuts