Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 15727271488080986925 29 zeus the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 27, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:47 (1136 turns). zeus the Conjurer (Demonspawn Conjurer) Turns: 1136, Time: 00:00:47 Health: 24/24 AC: 3 Str: 7 XL: 3 Next: 1% Magic: 5/7 EV: 11 Int: 20 God: Gold: 68 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . j - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: spiny 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons d - a +0 quarterstaff e - a +0 whip h - a +0 short sword i - a +0 dagger Missiles k - 6 poisoned darts Armour a - a +0 robe (worn) j - a +0 pair of boots (worn) Scrolls c - a scroll of amnesia {unknown} f - a scroll of identify {unknown} g - a scroll of enchant weapon {unknown} Potions b - a potion of magic l - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. You regenerate magic rapidly. Message History Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You climb downwards. Found 8 gold pieces and a fuming dark potion. There is a stone staircase leading up here. You start putting on your armour. You continue putting on your +0 pair of boots. x5 You finish putting on your +0 pair of boots. Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 60 gold pieces (gained 8). Found an escape hatch in the floor. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 68 gold pieces (gained 8). Found 5 stones. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. You kill the goblin! A goblin comes into view. It is wielding a +0 club. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.>. . .... . .(.....#...# . ..........# ##g#.#..#....# .# ..#....#....# .# ...........# .# #.#.##....# .# # ...##<......#.#####.# .# .......@............#... ....#.#.###............. .. # #.# #.......<..... #.# #.#######.###. ....... ... #.###.# .##.. ... ..# .. . #.# ### .. ..# You could see a goblin (wandering). Vanquished Creatures A dart slug (D:1) A ball python (D:1) 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:2) 10 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 291 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 291 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 307 | D:1 | Learned a level 2 spell: Searing Ray 1136 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1136 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1136 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring, hex_tiny D:2: layout_basic, minmay_misc_feat_room, minmay_misc_feat_columns, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 10 Punch || 1 Cast: Magic Dart || 54 Armour: Robe || 6 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1134 | 1117 | 17 | 0 | 965 | 2 | 567.0 | Dungeon | 1134 | 1117 | 17 | 0 | 965 | 2 | 567.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1114 daAuts D:2: 20 daAuts