Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 10025789858728659424 270 zeus the Magician (level 6, 32/41 HPs) Began as a Demonspawn Conjurer on Feb 27, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:03:39 (3538 turns). zeus the Magician (Demonspawn Conjurer) Turns: 3538, Time: 00:03:39 Health: 32/41 AC: 4 Str: 7 XL: 6 Next: 1% Magic: 5/14 EV: 13 Int: 21 God: Gold: 204 SH: 0 Dex: 11 Spells: 13/16 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . n - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ u - ring of flight HPRegen 1.26/turn (no ring) MPRegen 0.14/turn %: no passive effects @: flying A: antennae 1, repulsion field 1, powered by death 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 204 gold pieces. Inventory: Hand Weapons c - a +0 sling d - a +0 short sword (weapon) e - a +0 whip i - a +0 club k - a +0 club o - a +0 short sword Missiles s - 4 javelins v - 4 poisoned darts Armour a - a +0 robe (worn) n - a +2 hat (worn) w - a +0 cloak z - a +0 cloak Jewellery q - an amulet of faith u - a ring of flight (worn) C - an amulet of guardian spirit Scrolls f - 2 scrolls of poison {unknown} h - 4 scrolls of teleportation {unknown} j - a scroll of immolation {unknown} l - 3 scrolls of noise {unknown} p - 2 scrolls of identify {unknown} y - a scroll of revelation {unknown} A - 2 scrolls of vulnerability {unknown} D - a scroll of enchant weapon {unknown} Potions b - a potion of magic g - 2 potions of moonshine {unknown} m - 3 potions of brilliance {unknown} r - a potion of curing {unknown} t - a potion of lignification {unknown} x - a potion of enlightenment {unknown} B - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.9 Spellcasting - Level 4.0 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 28% 3d8 7% 2 Sandblast Erth 12% 2d6 10% 1 Stone Arrow Conj/Erth 28% 3d8 13% 3 Blink Tloc 12% N/A 16% 2 Lesser Beckoning Tloc 12% N/A 16% 2 Passwall Erth 6% N/A 30% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are surrounded by a mild repulsion field. (EV +2) You regenerate a little health from kills. Message History Level annotation: Terence There is a stone staircase leading up here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail of holy wrath and wearing a +0 chain mail (100% to hit) The magic dart hits Terence. Terence is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail of holy wrath and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail of holy wrath and wearing a +0 chain mail (heavily wounded, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence! Terence is almost dead. (Press . to maintain the ray.) The searing ray hits Terence. Terence is almost dead. The searing ray misses Terence. The searing ray hits Terence but does no damage. Terence is almost dead. You finish channelling your searing ray. Terence hits you with a +0 flail of holy wrath! You convulse. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail of holy wrath and wearing a +0 chain mail (almost dead, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence. You kill Terence! (Press . to maintain the ray.) You have reached level 6! Your demonic ancestry asserts itself... A pair of antennae grows on your head! You stop channelling your searing ray. Things that are here: a +0 flail of holy wrath; a +0 chain mail Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####....#............# #.............##### #....#######..# ####...## #.## ##.....## ##.# #..###.# #..# #.###..# #.## ..#....# ##.######## .......## #..@......# ........######.........# .#...........#..<......# ..)....................# ..#....#####รท#.........# ..###### #.............# ..########...#.....<...# #.#.....).......######## ....######.####.# There were no monsters in sight! Vanquished Creatures A howler monkey (D:4) A hound (D:4) An orc priest (D:3) Natasha (D:3) Terence (D:3) A scorpion zombie (D:2) An adder (D:3) 2 adder skeletons (D:2) 3 dart slugs 3 ribbon worms 5 orcs 4 bats 4 endoplasms 4 giant cockroaches 4 goblins 3 hobgoblins 2 jackals (D:3) 5 kobolds 3 quokkas (D:2) 8 ball pythons 2 ball python zombies (D:2) 4 frilled lizards A giant cockroach zombie (D:2) 4 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 235 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 235 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 302 | D:1 | Learned a level 2 spell: Searing Ray 628 | D:1 | Reached skill level 3 in Spellcasting 1027 | D:2 | Reached XP level 3. HP: 19/24 MP: 2/8 1484 | D:2 | Reached skill level 4 in Spellcasting 1650 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/10 2747 | D:3 | Noticed Natasha 2754 | D:3 | Killed Natasha 2872 | D:3 | Reached skill level 5 in Spellcasting 2872 | D:3 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 2872 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/12 3077 | D:3 | Noticed Terence 3536 | D:3 | Killed Terence 3537 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 3537 | D:3 | Reached XP level 6. HP: 31/41 MP: 4/14 3538 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_rooms D:2: layout_loops_ring, serial_undead, serial_undead_a, serial_undead_c, serial_undead_b, serial_undead_e, serial_undead_c, serial_undead_c, serial_undead_b, serial_undead_b D:3: layout_rooms, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_x, chequers_hall_statues_wall_a, uniq_natasha, uniq_terence D:4: layout_rooms, minitemple, corexii_item_surrounded_by_moat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 5 | 5.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 3 | 8 || 11 Cast: Magic Dart | 64 | 59 || 123 Searing Ray | 7 | 12 || 19 Armour: Robe | 11 | 14 || 25 Dodge: Dodged | 14 | 20 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3538 | 3476 | 62 | 236 | 2728 | 4 | 884.5 | Dungeon | 3538 | 3476 | 62 | 236 | 2728 | 4 | 884.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1382 daAuts D:1: 1051 daAuts D:3: 810 daAuts D:4: 293 daAuts