Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 8920262249048904800 8 zeus the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (360 turns). zeus the Conjurer (Demonspawn Conjurer) Turns: 360, Time: 00:00:09 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 18 God: Gold: 25 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sturdy frame 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons f - a +0 short sword Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} i - a scroll of immolation {unknown} Potions b - a potion of magic d - 2 potions of haste {unknown} e - a potion of lignification {unknown} g - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 :( Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History You open the door. There is an open translucent door here. There is an entrance to Saeror's Weapon Shoppe here. There is an open translucent door here. A hobgoblin comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! A hobgoblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a hobgoblin corpse. A kobold comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The kobold shouts! A kobold is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You feel less encumbered by your armour. Found an escape hatch in the floor. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# #.# #.# #.# ######.##### #.# #..........# #.# #..........# #.# #..........#####.# #........†.....#.# ...........###.#@# ~~~..#######...#.# .≈.~.# #.###.# ≈~~.~# ##.# #)# ~≈~~.# #..# #.# ~≈≈≈.# ###.## #.# ~≈≈≈.####....# #.# ~≈~..##......# #># ≈≈≈. #'##...# There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 114 | D:1 | Found Nassus's Book Emporium. 114 | D:1 | Found a faded altar of an unknown god. 238 | D:1 | Found Saeror's Weapon Shoppe. 326 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 326 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 360 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms, chequers_ecumenical_altar_island, serial_shops, shop, nicolae_shop_tiny_glass, nicolae_square_shop Action || total ---------------------------++------- Cast: Magic Dart || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 360 | 360 | 0 | 0 | 328 | 1 | 360.0 | Dungeon | 360 | 360 | 0 | 0 | 328 | 1 | 360.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 360 daAuts