Dungeon Crawl Stone Soup version 0.33-a0-780-g159b78985f (webtiles) character file. Game seed: 11990180599199573937 9 zeus the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 20, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (179 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 179, Time: 00:00:28 Health: 24/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 42 SH: 0 Dex: 8 Spells: 1/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Skills: + Level 3.1 Fighting + Level 0.6 Stealth + Level 2.8 Unarmed Combat + Level 1.2 Spellcasting - Level 2.6 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 16% 2d5 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History No target in view! b - a scroll labelled WAFETI ILEIRGH You now have 42 gold pieces (gained 15). Key pressed, stopping explore. A rat comes into view. The rat squeaks loudly. A rat is nearby! A rat is nearby! The rat closely misses you. You closely miss the rat. The rat bites you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a rat corpse. A bat comes into view. A bat is nearby! A bat is nearby! Found a stone staircase leading down. You hit the bat. The bat is heavily wounded. The bat barely misses you. The bat closely misses you. The bat barely misses you. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Unknown command. Unknown command. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..###..##### #†#.# ### ##.....###.#.# .# ####.##.....#.# ####.....#..####.# .#...#...#..# #.# ##.###...#..# #.# ...# #...#..# #.# ##.# #...##.# #.# .#.# #.#.#... #@# ##.# #.#.###. #†# .#.# #...# ..# ...# #...# #... #### #...# #.>. #.#.# ##### #.#.# #...# #...# There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 176 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 176 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 179 | D:1 | Learned a level 2 spell: Scorch 179 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, kennysheep_nondescript, minivault_23 Action || total ---------------------------++------- Melee: Unarmed || 23 Punch || 1 Stab: Sleeping || 1 Armour: Robe || 17 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 178 | 178 | 0 | 0 | 120 | 1 | 178.0 | Dungeon | 178 | 178 | 0 | 0 | 120 | 1 | 178.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 178 daAuts