Dungeon Crawl Stone Soup version 0.33-a0-780-g159b78985f (webtiles) character file. Game seed: 5746442666350077153 8 zeus the Trooper (level 2, 15/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 20, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (30 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 30, Time: 00:00:08 Health: 15/24 AC: 9 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: fiery-armoured A: powered by pain 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 3.1 Fighting + Level 0.6 Stealth + Level 2.8 Unarmed Combat + Level 1.2 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A protective cloak of flame settles atop you. The bat hits you but does no damage. The bat is burned by your cloak of flames. You kill the bat! The frilled lizard barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the dart slug but do no damage. The dart slug is moderately wounded. The bat closely misses you. The frilled lizard bites you. The frilled lizard is burned by your cloak of flames. You kill the frilled lizard! The dart slug barely misses you. You hit the dart slug. The dart slug is heavily wounded. The bat hits you but does no damage. The bat is burned by your cloak of flames. You kill the bat! You hit the dart slug. You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..)# #...# #...# ##..$## #.....# #.....##### # +.....#...###... #######†....#.<.....⌠. .......@....#...###... .......S†...##'######### ........##.............. ........################ ........# )........ #####.... #.... You could see a ball python. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) A kobold (D:1) A ball python (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 30 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 30 | D:1 | Reached XP level 2. HP: 15/24 MP: 3/3 30 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 12 Invoke: Fiery Armour || 1 Armour: Robe || 13 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 11 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 11 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts