Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 3097382874730844561 8 zeus the Trooper (level 2, 5/24 HPs) Began as a Demonspawn Cinder Acolyte on Nov 22, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (111 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 111, Time: 00:00:16 Health: 5/24 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 15 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: thin metallic scales 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of alchemy Scrolls d - a scroll of identify {unknown} Potions b - a potion of attraction {unknown} Skills: + Level 3.1 Fighting + Level 0.5 Stealth + Level 2.8 Unarmed Combat + Level 1.2 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the dart slug. The dart slug is lightly wounded. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * You hit the dart slug. The dart slug is moderately wounded. The dart slug bites you but does no damage. You hit the dart slug. The dart slug is moderately wounded. You hit the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart misses you. You hit the dart slug. The dart slug is severely wounded. The dart slug misses you. You hit the dart slug. The dart slug is almost dead. You hit the dart slug but do no damage. The dart slug is almost dead. The dart slug bites you. * * * LOW HITPOINT WARNING * * * You hit the dart slug. You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... Thin metallic scales grow over part of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ##.######### #........... #........... #........... #........... ####.######### #....# #..@## #..†# #...# +...# ##### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) 3 endoplasms (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 111 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 111 | D:1 | Reached XP level 2. HP: 5/24 MP: 3/3 111 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, nicolae_the_louvre Action || total ---------------------------++------- Melee: Unarmed || 24 Armour: Robe || 14 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 0 | 62 | 1 | 109.0 | Dungeon | 109 | 109 | 0 | 0 | 62 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 109 daAuts