Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 6077095279320458201 0 zeus the Trooper (level 1, 0/18 HPs) Began as a Demonspawn Cinder Acolyte on Nov 21, 2024. Was a High Priest of Ignis. Slain by a kobold ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (130 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 130, Time: 00:00:05 Health: 0/18 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 14 God: Ignis [*****.] Gold: 38 SH: 0 Dex: 8 Spells: 2/2 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} c - a scroll of vulnerability {unknown} Skills: * Level 3.0 Fighting + Level 0.0 Stealth * Level 2.6 Unarmed Combat + Level 1.0 Spellcasting - Level 2.6 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History No target in view! No target in view! No target in view! No target in view! You now have 38 gold pieces (gained 11). Key pressed, stopping explore. Key pressed, stopping explore. You open the door. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You hear an angry hiss. A kobold is nearby! A kobold is nearby! There is an open door here. A ball python comes into view. The ball python hisses angrily. You barely miss the kobold. A dart slug comes into view. You closely miss the kobold. The kobold hits you with a +0 dagger. You closely miss the kobold. The kobold closely misses you. You barely miss the kobold. The kobold hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! The kobold attacks as it pursues you! The kobold closely misses you. There is an open door here. The kobold hits you with a +0 dagger. You closely miss the kobold. The kobold misses you. You barely miss the kobold. The kobold hits you with a +0 dagger. You barely miss the kobold. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. The kobold completely misses you. You hit the kobold but do no damage. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. The kobold hits you with a +0 dagger. You die... Ignis goes out, and joins you in death. #.##### #......# #.....######.###### #..##.##...#.#...### ###..##.##.#...#.#.... #....##....#.....#.... #..............####... #....#######.#.####... ########w#### #.#........ #.......SK@.# #+#####.##+ #.......###.# #.... #.......# .# #.... #.......# .# ##... #......w# ## #...... #........ ####### #........ #........ You could see a dart slug, a ball python and a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 130 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 10 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 129 | 129 | 0 | 0 | 112 | 1 | 129.0 | Dungeon | 129 | 129 | 0 | 0 | 112 | 1 | 129.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 129 daAuts