Dungeon Crawl Stone Soup version 0.33-a0-308-g3712c6d7f1 (webtiles) character file. Game seed: 3949890135052913632 9 zeus the Trooper (level 2, 13/24 HPs) Began as a Demonspawn Cinder Acolyte on Nov 12, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:01:07 (366 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 366, Time: 00:01:08 Health: 13/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 30 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Missiles c - 3 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery g - a ring of protection from cold Scrolls b - a scroll of poison {unknown} f - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Potions d - a potion of cancellation {unknown} e - a potion of mutation {unknown} i - a potion of might {unknown} Skills: * Level 3.2 Fighting + Level 0.3 Stealth * Level 2.9 Unarmed Combat + Level 1.1 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! i - a golden potion A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! You closely miss the quokka. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka barely misses you. You closely miss the quokka. The quokka closely misses you. You hit the quokka. The quokka is moderately wounded. The quokka bites you. You hit the quokka. The quokka is heavily wounded. The quokka bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! A quokka is nearby! A quokka is nearby! You are too injured to fight recklessly! You hit the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..................... .#.###................. ..........##........... #.####.....#.......... #.....#.....##### #.####.....#.....##### #.#..........#.......... .....###.....##.)...#### .......@........>.....♣♣ .....###.....##.####~P♣~ ... ...........#♣~~~~ . ##.#####.#.~~~~~~ #+# #....♣P~P~ ####.#####.....P~~P ##..#.#..##......... #.#.#.#.#.#......... #..#...#..#......... There were no monsters in sight! Vanquished Creatures 2 bats (D:1) A goblin (D:1) A quokka (D:1) 3 kobolds (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 100 | D:1 | Found a faded altar of an unknown god. 366 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 366 | D:1 | Reached XP level 2. HP: 13/24 MP: 3/3 366 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, hellmonk_ecumenical_altar_zigzags, grunt_decor_cap, hangedman_decor_push, hangedman_abyss_or_decor_stabs, serial_bayou_ford_a, chequers_serial_rivers_small_a Action || total ---------------------------++------- Melee: Unarmed || 35 Armour: Robe || 18 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 364 | 353 | 11 | 0 | 275 | 1 | 364.0 | Dungeon | 364 | 353 | 11 | 0 | 275 | 1 | 364.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 364 daAuts