Dungeon Crawl Stone Soup version 0.33-a0-308-g3712c6d7f1 (webtiles) character file. Game seed: 8260372040378705144 8 zeus the Trooper (level 2, 17/24 HPs) Began as a Demonspawn Cinder Acolyte on Nov 12, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (100 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 100, Time: 00:00:15 Health: 17/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 7 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of torment {unknown} Skills: * Level 3.2 Fighting + Level 0.3 Stealth * Level 2.9 Unarmed Combat + Level 1.1 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History A frilled lizard is nearby! A frilled lizard is nearby! A hobgoblin comes into view. A hobgoblin comes into view. The frilled lizard unfolds its giant frill. The frilled lizard barely misses you. You miss the frilled lizard. You punch the frilled lizard, but do no damage. The hobgoblin hits you but does no damage. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is heavily wounded. You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ##.# ### #...##.. .. .....#.# .### ........ ... ...##)###..# #.....##.## ##.#.#.#...### #..g@........# #..###.#...#.# ># ..... ...##.##.# .# .......###.##.##.# .# ####...........#.######.# #....................# #..##................# #.. #.#####........... .. .......####.#.# You could see a hobgoblin. Vanquished Creatures A ball python (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 2 frilled lizards (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 100 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 100 | D:1 | Reached XP level 2. HP: 17/24 MP: 3/3 100 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 18 Punch || 4 Armour: Robe || 9 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 98 | 0 | 38 | 21 | 1 | 98.0 | Dungeon | 98 | 98 | 0 | 38 | 21 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts