Dungeon Crawl Stone Soup version 0.33-a0-308-g3712c6d7f1 (webtiles) character file. Game seed: 17562186716821632460 9 zeus the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Cinder Acolyte on Nov 12, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (213 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 213, Time: 00:00:15 Health: 24/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 21 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +4 ring of slaying (left hand) Scrolls c - a scroll of poison {unknown} d - a scroll of immolation {unknown} Skills: * Level 3.2 Fighting + Level 0.3 Stealth * Level 2.9 Unarmed Combat + Level 1.1 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Freeze Ice 0% 1d3 26% 1 Frozen Ramparts Ice 0% 1d1 61% 3 Hailstorm Conj/Ice 0% 3d5 61% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 club; a goblin corpse A ball python comes into view. A ball python is nearby! A ball python is nearby! The ball python hisses angrily. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You punch the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. A hobgoblin comes into view. The hobgoblin shouts! Found a scroll labelled UWNODD HAHOBUVEKH and a flux talisman. A hobgoblin is nearby! A hobgoblin is nearby! There is an open door here. You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# #..## #........ .###...## ##.......## ##.#.#### .##.....####.....%...####....# ...........+.........+......[# .)......####.........####....# ######.## #.......# ###.#.#### .# #...?.# #......... .# #..†# #.###.###. .# #@# #...)^# #. #.# #.....# #. #.# #.....# #. ##.#######.....# #. ##..............###. ###.....####.......... .........).##.##.###### ######.###.##.##.# #.# #.......# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 213 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 213 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 213 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_corners, dk_noncrumbling_2 Action || total ---------------------------++------- Melee: Unarmed || 17 Armour: Robe || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 211 | 211 | 0 | 0 | 171 | 1 | 211.0 | Dungeon | 211 | 211 | 0 | 0 | 171 | 1 | 211.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 211 daAuts