Dungeon Crawl Stone Soup version 0.33-a0-199-g6c114678ce (webtiles) character file. Game seed: 16314809342390321745 8 zeus the Trooper (level 2, 22/24 HPs) Began as a Demonspawn Cinder Acolyte on Oct 3, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (161 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 161, Time: 00:00:16 Health: 22/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: hooves 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of poison {unknown} Skills: + Level 3.1 Fighting + Level 0.8 Stealth - Level 2.6 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History You hear a bark! The frilled lizard barely misses you. You hear an angry hiss. You hear a bark! You barely miss the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A jackal comes into view. You see here a frilled lizard corpse. A jackal is nearby! A jackal is nearby! A jackal comes into view. The jackal moves out of view. The jackal barks! You hear a bark! A jackal comes into view. You closely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal bites you. A jackal comes into view. You barely miss the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal. You punch the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. A frilled lizard comes into view. You hit the jackal. You kill the jackal! The jackal barely misses you. You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your feet thicken and deform. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..†.# #.##.# #.##.##### ##### #.##...... .... #.##...... .h# #.##...†.. #h# ####.##.###.. #h# #.....#...+.. #@####.##..#..##.. #.†....##..#..##.. #########..#..#### #..#..# ####..# ####+#.....# #.........## #.....######### #.............# You could see 3 jackals. Vanquished Creatures A ball python (D:1) 2 bats (D:1) A jackal (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 161 | D:1 | Discovered your monstrous ancestry. 161 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 161 | D:1 | Reached XP level 2. HP: 22/24 MP: 3/3 161 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 20 Punch || 1 Armour: Robe || 12 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 160 | 0 | 0 | 120 | 1 | 160.0 | Dungeon | 160 | 160 | 0 | 0 | 120 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 160 daAuts