Dungeon Crawl Stone Soup version 0.33-a0-199-g6c114678ce (webtiles) character file. Game seed: 10644177699594179883 9 zeus the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Cinder Acolyte on Oct 3, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (160 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 160, Time: 00:00:25 Health: 20/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} c - 3 scrolls of silence {unknown} d - a scroll of teleportation {unknown} Skills: + Level 3.2 Fighting + Level 0.7 Stealth - Level 2.6 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History A rat comes into view. The frilled lizard barely misses you. You hit the frilled lizard but do no damage. The rat squeaks loudly. You hit the frilled lizard but do no damage. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! The rat bites you but does no damage. A rat is nearby! A rat is nearby! You hit the rat but do no damage. The rat barely misses you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. A jackal comes into view. The jackal barks! A jackal is nearby! A jackal comes into view. You barely miss the jackal. The jackal misses you. The jackal bites you. The jackal barks! You hit the jackal. The jackal is heavily wounded. The jackal bites you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##. ##############. #...........##. #.#########.##. #.# ###.##. ##.## #...... ###..>######.##### #............# #@#...######## #†##.## #.##.# ...... #h##..## #. #..# #. #..# #. .# #. # You could see a jackal. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 160 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 160 | D:1 | Reached XP level 2. HP: 20/24 MP: 3/3 160 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 23 Stab: Sleeping || 1 Armour: Robe || 16 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 159 | 159 | 0 | 18 | 92 | 1 | 159.0 | Dungeon | 159 | 159 | 0 | 18 | 92 | 1 | 159.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 159 daAuts