Dungeon Crawl Stone Soup version 0.33-a0-199-g6c114678ce (webtiles) character file. Game seed: 5285071413108379703 10 zeus the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Cinder Acolyte on Oct 3, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (297 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 297, Time: 00:00:17 Health: 20/24 AC: 2 Str: 14 XL: 2 Next: 10% Magic: 4/4 EV: 10 Int: 14 God: Ignis [*****.] Gold: 26 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of fear {unknown} c - a scroll of identify {unknown} Potions d - 2 potions of curing {unknown} Skills: + Level 3.2 Fighting + Level 0.8 Stealth - Level 2.6 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The quokka closely misses you. You closely miss the quokka. The quokka is moderately wounded. The quokka bites you. You barely miss the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! You see here a quokka corpse. d - 2 sedimented puce potions Key pressed, stopping explore. Found a stone staircase leading down. You now have 26 gold pieces (gained 12). Key pressed, stopping explore. There is a stone staircase leading down here. Key pressed, stopping explore. A dart slug comes into view. A dart slug is nearby! The dart slug bites you but does no damage. You hit the dart slug. The dart slug is heavily wounded. You hit the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug but do no damage. The dart slug is severely wounded. The dart slug briefly extends its eye-stalks. The dart slug launches a dart at you. The slug dart misses you. You hit the dart slug. The dart slug is almost dead. You hit the dart slug. You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #. ##.# ... ..## ..# ## #.# ##. #@#### #.. #....### #.# ####...### ###.# ###...# #...# ###.### #.### #####...###.### ................. ##########..##### #..# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) A kobold (D:1) A quokka (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 297 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 297 | D:1 | Reached XP level 2. HP: 20/24 MP: 4/4 297 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 30 Punch || 1 Armour: Robe || 10 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 296 | 296 | 0 | 0 | 238 | 1 | 296.0 | Dungeon | 296 | 296 | 0 | 0 | 238 | 1 | 296.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 296 daAuts