Dungeon Crawl Stone Soup version 0.33-a0-198-gcd4c005c59 (webtiles) character file. Game seed: 6803288042244390201 9 zeus the Trooper (level 2, 18/24 HPs) Began as a Demonspawn Cinder Acolyte on Oct 3, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (240 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 240, Time: 00:00:20 Health: 18/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 28 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant weapon {unknown} d - a scroll of torment {unknown} e - a scroll of summoning {unknown} Potions c - a potion of lignification {unknown} Skills: + Level 3.2 Fighting + Level 0.8 Stealth - Level 2.6 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Anguish Hex/Necr 0% N/A 95% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. A jackal comes into view. The jackal barks! You hear a bark! A jackal comes into view. The jackal moves out of view. Found a scroll labelled ESAEVVO KOVUA and 15 gold pieces. A jackal comes into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! The jackal barks! The jackal bites you. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal bites you. You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.###### #.#....# #. #...##.# . ###.##.# #. #.#.## . ###.# #. #.## #.###@# #.#h## #..h# ##'## ... #$.?# #.ß.# #.h.# #.ßh# You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A jackal (D:1) A ball python (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 171 | D:1 | Got Depsyjebi's Opusculum on the Pestle and Enchantment 240 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 240 | D:1 | Reached XP level 2. HP: 18/24 MP: 3/3 240 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_rooms, grunt_decor_clamped, hangedman_decor_slide_cut, dreamdust_mushroom_princess, st_stairs_8 Action || total ---------------------------++------- Melee: Unarmed || 33 Armour: Robe || 20 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 238 | 238 | 0 | 0 | 173 | 1 | 238.0 | Dungeon | 238 | 238 | 0 | 0 | 173 | 1 | 238.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 238 daAuts