Dungeon Crawl Stone Soup version 0.33-a0-198-gcd4c005c59 (webtiles) character file. Game seed: 13113340792508846267 2 zeus the Trooper (level 1, -1/18 HPs) Began as a Demonspawn Cinder Acolyte on Oct 3, 2024. Was a High Priest of Ignis. Slain by a kobold ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (67 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 67, Time: 00:00:10 Health: -1/18 AC: 2 Str: 14 XL: 1 Next: 25% Magic: 2/2 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 8 Spells: 2/2 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 sling Armour a - a +0 robe (worn) Scrolls b - a scroll of revelation {unknown} Skills: + Level 3.0 Fighting + Level 0.1 Stealth - Level 2.6 Unarmed Combat + Level 1.0 Spellcasting - Level 2.6 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold is heavily wounded. The kobold hits you with a +0 dagger. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold closely misses you. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You are now empty-handed. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. You barely miss the kobold. The kobold is heavily wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. The kobold is heavily wounded. The kobold hits you with a +0 dagger. You die... Ignis goes out, and joins you in death. #....##### #........# #........# #........# #........# ..#........# ...........+ #......K@# #####....# #....# #####....# ##....)...# #...##....# #.ß.##....# #...####### #.>.# You could see a kobold. Vanquished Creatures A goblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 67 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 9 Fire: Sling || 13 Armour: Robe || 19 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 32 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 32 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts