Dungeon Crawl Stone Soup version 0.33-a0-198-gcd4c005c59 (webtiles) character file. Game seed: 1785609635652391726 9 zeus the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Cinder Acolyte on Oct 3, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (193 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 193, Time: 00:00:19 Health: 24/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 4/4 EV: 10 Int: 14 God: Ignis [*****.] Gold: 14 SH: 4 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: condensation shield a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of torment {unknown} c - a scroll of teleportation {unknown} d - 3 scrolls of vulnerability {unknown} Skills: + Level 3.2 Fighting + Level 0.7 Stealth - Level 2.6 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History The jackal bites you. You hit the jackal. You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 14 gold pieces (gained 10). You see here a jackal corpse. A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal comes into view. The jackal barks! You hear a bark! You hit the jackal. The jackal is almost dead. A jackal comes into view. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. You barely miss the jackal. The jackal misses you. You hit the jackal. You kill the jackal! You hit the jackal. You kill the jackal! The jackal misses you. You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#...........#.# ###.....#######.#.# #.........# #.#.# #......)..# #)#.# #.........# #.#.# #.........+ ###†#.##### #.........# #.......$.# #.........# #.###.###.# #.........+ #..h@.# #.........# #..#### # #... .. ### .. .. .. .. .. You could see a jackal. Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 193 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 193 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 193 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 30 Armour: Robe || 12 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 191 | 191 | 0 | 58 | 83 | 1 | 191.0 | Dungeon | 191 | 191 | 0 | 58 | 83 | 1 | 191.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 191 daAuts