Dungeon Crawl Stone Soup version 0.33-a0-195-geaf764a6c2 (webtiles) character file. Game seed: 7632447534372826977 8 zeus the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Cinder Acolyte on Oct 3, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (267 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 267, Time: 00:00:17 Health: 24/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 4/4 EV: 10 Int: 14 God: Ignis [*****.] Gold: 13 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of vulnerability {unknown} c - a scroll of enchant armour {unknown} Skills: + Level 3.1 Fighting + Level 0.8 Stealth - Level 2.6 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. Key pressed, stopping explore. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! A kobold is nearby! The kobold hits you with a +0 short sword. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 short sword. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! The rat squeaks loudly. An endoplasm comes into view. The endoplasm quivers. The rat closely misses you. You closely miss the rat. The rat barely misses you. You barely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......## .# #..... .# # #....###### .#.# #.......... ### .#. ####..#####. #.. .. ..# #..# ## #.# .#.#.###..# ###.##.#...>....## #....@.###.#.....## #.#.J#####........#### #.#................... #.....)............... #.#...####..........## #.##.## ##.......#.# # ### ##...).##.# ##...###.# ##'## #.# You could see an endoplasm. Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 267 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 267 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 267 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_corners, chequers_hall_statues_y Action || total ---------------------------++------- Melee: Unarmed || 26 Punch || 1 Armour: Robe || 13 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 265 | 265 | 0 | 0 | 211 | 1 | 265.0 | Dungeon | 265 | 265 | 0 | 0 | 211 | 1 | 265.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 265 daAuts