Dungeon Crawl Stone Soup version 0.33-a0-195-geaf764a6c2 (webtiles) character file. Game seed: 2725747982158160564 2 zeus the Trooper (level 1, -1/18 HPs) Began as a Demonspawn Cinder Acolyte on Oct 3, 2024. Was a High Priest of Ignis. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (47 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 47, Time: 00:00:06 Health: -1/18 AC: 9 Str: 14 XL: 1 Next: 33% Magic: 2/2 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 8 Spells: 2/2 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: fiery-armoured A: no striking features a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking {unknown} Skills: + Level 3.0 Fighting + Level 0.2 Stealth - Level 2.6 Unarmed Combat + Level 1.1 Spellcasting - Level 2.6 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A ball python is nearby! A ball python is nearby! 2 jackals come into view. The ball python hisses angrily. The jackal barks! An endoplasm comes into view. Found 4 boomerangs. The endoplasm quivers. The jackal pauses to sniff the ground. The ball python misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python is heavily wounded. The ball python bites you. The ball python constricts you. You hit the ball python. You kill the ball python! The jackal bites you. x2; The jackal barely misses you. The jackal bites you. Training target 1.0 for Unarmed Combat reached! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal barely misses you. The jackal completely misses you. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. You barely miss the jackal. You punch the jackal. You kill the jackal! The jackal bites you but does no damage. The endoplasm hits you. The jackal bites you. You closely miss the jackal. The endoplasm hits you. The jackal barely misses you. You hit the endoplasm but do no damage. The jackal closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * A protective cloak of flame settles atop you. The jackal misses you. The endoplasm freezes you. You are frozen. You die... Ignis goes out, and joins you in death. .......# .. ......###.### #### ............ PPP# #........... PPP# #?.......... PPP# #........... PPP# #...†h...... .PP##########...@....... .PP..............J...... P.P....................( P.P............######### P.(............# P.P............# P.P............# .PP............##### .PP................+ You could see an endoplasm and a jackal. Vanquished Creatures A ball python (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 47 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, minmay_unequal Action || total ---------------------------++------- Melee: Unarmed || 7 Punch || 1 Invoke: Fiery Armour || 1 Armour: Robe || 12 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 34 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 34 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 46 daAuts