Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 4872579840246484130 8 zeus the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Cinder Acolyte on Oct 2, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (231 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 231, Time: 00:00:20 Health: 23/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of noise {unknown} c - a scroll of poison {unknown} d - a scroll of fear {unknown} Skills: + Level 3.2 Fighting + Level 0.8 Stealth - Level 2.6 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You kill the rat! You see here a rat corpse. Key pressed, stopping explore. A rat comes into view. A rat is nearby! A rat is nearby! You see here a scroll labelled QUCLAE KOCENA. The helpless rat fails to defend itself. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! c - a scroll labelled QUCLAE KOCENA d - a scroll labelled HEYSHR XUARCHIUW Key pressed, stopping explore. You see here a rat corpse. Found an escape hatch in the floor. Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! The goblin shouts! Found a scroll labelled HEYSHR XUARCHIUW. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........# #.#.##.# ..######..######†#.##.# .# #.........#.##.# ...####...#######.##.# .........>#######.#... ..................##.# ...####...############ .. #.....# #@....# ...?..)......... ##..###.....#### # #....># ###.### #.# .# .# There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) A giant cockroach (D:1) A goblin (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 231 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 231 | D:1 | Reached XP level 2. HP: 23/24 MP: 3/3 231 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 20 Stab: Sleeping || 1 Armour: Robe || 14 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 230 | 230 | 0 | 0 | 180 | 1 | 230.0 | Dungeon | 230 | 230 | 0 | 0 | 180 | 1 | 230.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 230 daAuts