Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 17428283999687457267 9 zeus the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Cinder Acolyte on Oct 2, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (158 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 158, Time: 00:00:14 Health: 24/24 AC: 9 Str: 14 XL: 2 Next: 3% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: fiery-armoured A: horns 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of noise {unknown} Potions c - a potion of enlightenment {unknown} Skills: + Level 3.2 Fighting + Level 0.8 Stealth - Level 2.6 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History The hobgoblin is severely wounded. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. The hobgoblin is burned by your cloak of flames. You kill the hobgoblin! Found an escape hatch in the floor. You see here a +0 dagger. You see here a rat corpse. You see here a rat corpse. You see here a +0 dagger. There is an open door here. There is an escape hatch in the floor here. Key pressed, stopping explore. You see here 6 stones. b - a scroll labelled VACA XUELLUUS You see here 6 stones. There is an escape hatch in the floor here. There is an open door here. c - a dark potion No target in view! A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin comes into view. It is wielding a +0 club. The goblin shouts! Found a purple potion. You hit the goblin. The goblin is heavily wounded. The goblin closely misses you. You hit the goblin but do no damage. You punch the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..## ##....... #..## ##....... #+##...###...####. #..#........##.### #...........#(##>' #.##........##..## #.##...###...####† #.##..## ##......† #@##..# #....... #)##... #........ #g##.............# ...#.............. ... ############ !...# ....# ...... You could see a goblin. Vanquished Creatures 2 bats (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 158 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 158 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 158 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic Action || total ---------------------------++------- Melee: Unarmed || 25 Punch || 1 Invoke: Fiery Armour || 1 Armour: Robe || 21 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 156 | 156 | 0 | 0 | 113 | 1 | 156.0 | Dungeon | 156 | 156 | 0 | 0 | 113 | 1 | 156.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 156 daAuts