Dungeon Crawl Stone Soup version 0.33-a0-156-g0e69982c27 (webtiles) character file. Game seed: 5083359244832584356 9 zeus the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Cinder Acolyte on Sept 29, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (202 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 202, Time: 00:00:29 Health: 24/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 4/4 EV: 10 Int: 14 God: Ignis [*****.] Gold: 14 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of positive energy Skills: + Level 3.2 Fighting + Level 0.8 Stealth - Level 2.6 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Tukima's Dance Hex 0% N/A 58% 3 Passage of Golubria Tloc 0% N/A 94% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The bat hits you but does no damage. The bat hits you. Found 14 gold pieces. The bat hits you but does no damage. You hit the bat. You kill the bat! A rat comes into view. The rat squeaks loudly. A rat is nearby! A rat is nearby! You see here Great Wizards, Vol. VII. You pick up Great Wizards, Vol. VII and begin reading... You add the spells Tukima's Dance, Passage of Golubria and Yara's Violent Unravelling to your library. You see here a ball python corpse. You hit the rat but do no damage. The rat closely misses you. You hit the rat. You kill the rat! Things that are here: a rat corpse; a ball python corpse You now have 14 gold pieces. Key pressed, stopping explore. An endoplasm comes into view. Found 8 stones. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Nothing quivered! An endoplasm is nearby! Nothing quivered! An endoplasm is nearby! Nothing quivered! An endoplasm is nearby! Nothing quivered! An endoplasm is nearby! Nothing quivered! You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....###... #..##.# #... #..##.# #..# #..##.# #..# #### #..##.###..# ...######..........> .(.......##....... #.###.##.....#####..# #...@.....# #... #..##.##..##.#####... #.. #.###..##........# ## ..# #..########... ..#####..#########.# #...................# ##.################## There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) 3 endoplasms (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 202 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 202 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 202 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring, grunt_decor_resistance, chequers_big_river, st_stairs_12, lemuel_flame_loot_1 Action || total ---------------------------++------- Melee: Unarmed || 23 Armour: Robe || 33 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 200 | 200 | 0 | 0 | 125 | 1 | 200.0 | Dungeon | 200 | 200 | 0 | 0 | 125 | 1 | 200.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 200 daAuts