Dungeon Crawl Stone Soup version 0.33-a0-156-g0e69982c27 (webtiles) character file. Game seed: 16041238289786350405 8 zeus the Trooper (level 2, 15/24 HPs) Began as a Demonspawn Cinder Acolyte on Sept 29, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (131 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 131, Time: 00:00:12 Health: 15/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 12 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of ambrosia {unknown} c - a potion of invisibility {unknown} Skills: + Level 3.2 Fighting + Level 0.8 Stealth - Level 2.6 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The hobgoblin hits you. There are monsters nearby! Nothing quivered! You hit the hobgoblin. You kill the hobgoblin! There are monsters nearby! Nothing quivered! You barely miss the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. There are monsters nearby! Nothing quivered! You hit the ball python. You kill the ball python! The kobold throws a stone. The stone hits you. You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. A kobold is nearby! Nothing quivered! You are too injured to fight recklessly! A kobold is nearby! Nothing quivered! You are too injured to fight recklessly! A kobold is nearby! Nothing quivered! You are too injured to fight recklessly! A kobold is nearby! Nothing quivered! You are too injured to fight recklessly! A kobold is nearby! Nothing quivered! You are too injured to fight recklessly! A kobold is nearby! Nothing quivered! You are too injured to fight recklessly! A kobold is nearby! Nothing quivered! You are too injured to fight recklessly! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # # .. . # # . .# # .# #... # ###.#.#. # ......$ ### #.#.K. ..##### #.##.# #.....# #.##@# ......# #.##.# ......## #.##.# #......######.##.# ##.....†.........# #####.#######.#### ####### #.# ##©...# #.# .##...# #.# You could see a kobold. Vanquished Creatures A hobgoblin (D:1) 4 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 131 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 131 | D:1 | Reached XP level 2. HP: 15/24 MP: 3/3 131 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_ring, serial_shops, shop, minmay_octomino_c4 Action || total ---------------------------++------- Melee: Unarmed || 27 Armour: Robe || 15 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 130 | 0 | 0 | 76 | 1 | 130.0 | Dungeon | 130 | 130 | 0 | 0 | 76 | 1 | 130.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 130 daAuts