Dungeon Crawl Stone Soup version 0.33-a0-156-g0e69982c27 (webtiles) character file. Game seed: 11151999497939053248 35 zeus the Trooper (level 3, 11/29 HPs) Began as a Demonspawn Cinder Acolyte on Sept 29, 2024. Was a High Priest of Ignis. Quit the game on level 2 of the Dungeon. The game lasted 00:00:51 (1235 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 1235, Time: 00:00:51 Health: 11/29 AC: 11 Str: 14 XL: 3 Next: 17% Magic: 5/5 EV: 10 Int: 16 God: Ignis [*****.] Gold: 87 SH: 0 Dex: 8 Spells: 5/5 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quite poisoned (11 -> 7), fiery-armoured, wreathed by umbra A: slimy green scales 1, foul shadow 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Missiles c - a boomerang (quivered) h - 6 poisoned darts Armour a - a +0 robe (worn) e - a +0 cloak j - a +0 pair of boots Scrolls b - a scroll of vulnerability {unknown} f - 2 scrolls of identify {unknown} g - a scroll of fear {unknown} i - a scroll of amnesia {unknown} Potions d - a potion of resistance {unknown} Skills: + Level 3.5 Fighting + Level 1.4 Stealth - Level 2.6 Unarmed Combat + Level 1.8 Spellcasting - Level 2.6 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d5 11% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You closely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. The adder bites you. There are monsters nearby! You throw a boomerang. The boomerang misses the adder. The boomerang completely misses the jackal. You feel sick. The adder completely misses you. You closely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. The adder bites you. You are more poisoned. The adder poisons you! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A protective cloak of flame settles atop you. You feel sick. The adder bites you but does no damage. The adder is burned by your cloak of flames. The adder is almost dead. An endoplasm comes into view. You miss the adder. The adder is almost dead. You feel sick. The adder closely misses you. You closely miss the adder. The adder is almost dead. You feel sick. The adder bites you. The adder is burned by your cloak of flames. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## .$. .... ....# ... ####.....# #. #.# ###.@hb..... ##. ##.# #...##h$.... #.. ..# #.### ..... #.. #.# #.# #J$# #.. #.###.## .# #..#####......## . #..#...........# #.....####....## #.##..# #.#.## You could see an endoplasm, 2 jackals and a bat. Vanquished Creatures An adder (D:2) A ball python (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 5 goblins 3 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 416 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 416 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 444 | D:1 | Reached skill level 1 in Stealth 1235 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1235 | D:2 | Reached XP level 3. HP: 11/29 MP: 5/5 1235 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_paths_b, co_window_broadway_b, co_window_paths_c, co_window_broadway_c, co_window_paths_e, glass_columns_a, glass_columns_b D:2: layout_loops_ring, kennysheep_generic_room_8 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.4 Fighting | | 3.5 Unarmed Combat | | 2.6 Spellcasting | | 1.8 Fire Magic | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 63 Punch || 3 Throw: Boomerang || 47 Invoke: Fiery Armour || 1 Armour: Robe || 66 Dodge: Dodged || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1246 | 1217 | 29 | 0 | 1034 | 2 | 623.0 | Dungeon | 1246 | 1217 | 29 | 0 | 1034 | 2 | 623.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1129 daAuts D:2: 116 daAuts