Dungeon Crawl Stone Soup version 0.33-a0-156-g0e69982c27 (webtiles) character file. Game seed: 7255553876436671848 33 zeus the Trooper (level 3, 27/29 HPs) Began as a Demonspawn Cinder Acolyte on Sept 29, 2024. Was a High Priest of Ignis. Quit the game on level 2 of the Dungeon. The game lasted 00:01:10 (886 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 886, Time: 00:01:10 Health: 27/29 AC: 2 Str: 14 XL: 3 Next: 12% Magic: 0/5 EV: 10 Int: 16 God: Ignis [*****.] Gold: 62 SH: 5 Dex: 8 Spells: 3/5 levels left rFire + . . f - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: reflection @: wreathed by umbra A: demonic magic 1, foul shadow 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons f - a +0 sling (weapon) h - a +0 dagger of venom Armour a - a +0 robe (worn) Jewellery e - an amulet of reflection (around neck) Scrolls b - 2 scrolls of teleportation {unknown} d - a scroll of identify {unknown} i - a scroll of revelation {unknown} Potions c - 2 potions of might {unknown} g - a potion of curing {unknown} Skills: + Level 3.5 Fighting + Level 1.3 Stealth - Level 2.6 Unarmed Combat + Level 1.7 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 20% 2d5 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 1% N/A 54% 3 Sigil of Binding Hex 1% N/A 54% 3 Dimensional Bullseye Hex/Tloc 0% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 62 gold pieces (gained 8). Key pressed, stopping explore. Found a stone staircase leading down. Found a stone staircase leading down. There is a stone staircase leading down here. i - a scroll labelled YNYNWUK XUEN There is a stone staircase leading down here. There is a stone staircase leading down here. An adder comes into view. The adder moves out of view. There is a stone staircase leading down here. The adder hisses angrily. An adder is nearby! You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. Flames lash the adder. The adder is heavily wounded. The adder's fire resistance burns away. Malevolent energies surge around you. The adder bites you but does no damage. Unknown command. Flames lash the adder. The adder is burned terribly! You kill the adder! Malevolent energies surge around you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# .. #.# . #. #.# .## . #.# ..###.# #.# #...#. ####.##### #.... #........##########.#.# #.........>@†.......#.##### #........######...#.......## ########## ##...#####...#... #####..### ###....# ##.>...## ###....<. ###..###########...###.# #................### #.. ################## #.. ##. There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) A bat (D:1) An endoplasm (D:1) 3 giant cockroaches (D:1) 3 goblins 3 kobolds (D:1) 2 ball pythons (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 120 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 120 | D:1 | Reached XP level 2. HP: 16/24 MP: 3/3 162 | D:1 | Learned a level 2 spell: Scorch 308 | D:1 | Reached skill level 1 in Stealth 886 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 886 | D:2 | Reached XP level 3. HP: 27/29 MP: 0/5 886 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic D:2: layout_rooms, roderic_serpentine_path, nicolae_figureground_pulse Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.3 Fighting | | 3.5 Unarmed Combat | | 2.6 Spellcasting | | 1.7 Fire Magic | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 23 Fire: Sling || 12 Cast: Scorch || 9 Stab: Paralysed || 1 Armour: Robe || 28 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 895 | 861 | 34 | 35 | 685 | 2 | 447.5 | Dungeon | 895 | 861 | 34 | 35 | 685 | 2 | 447.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 807 daAuts D:2: 88 daAuts