Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 1530911392202216787 28 zeus the Trooper (level 3, 11/29 HPs) Began as a Demonspawn Cinder Acolyte on Sept 28, 2024. Was a High Priest of Ignis. Quit the game on level 2 of the Dungeon. The game lasted 00:01:00 (880 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 880, Time: 00:01:01 Health: 11/29 AC: 8 Str: 14 XL: 3 Next: 0% Magic: 2/5 EV: 10 Int: 16 God: Ignis [*****.] Gold: 59 SH: 0 Dex: 8 Spells: 3/5 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: sanguine armoured A: horns 1, sanguine armour 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Missiles h - 3 boomerangs (quivered) Armour a - a +0 robe (worn) g - a +0 helmet Scrolls b - a scroll of enchant armour {unknown} c - a scroll of noise {unknown} e - a scroll of torment {unknown} f - a scroll of teleportation {unknown} Potions d - a potion of magic {unknown} i - a potion of attraction {unknown} j - a potion of enlightenment {unknown} Skills: + Level 3.4 Fighting + Level 1.2 Stealth - Level 2.6 Unarmed Combat + Level 1.7 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. When seriously injured, your blood forms armour. (AC +6) Message History The endoplasm is almost dead. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm closely misses you. You don't have enough magic to cast this spell. You hit the endoplasm. You kill the endoplasm! You barely miss the endoplasm. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is moderately wounded. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. Your magical contamination has completely faded away. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. You don't have enough magic to cast this spell. The goblin unwields a +0 sling. The goblin wields a +0 club. The goblin hits you but does no damage. You see here a +0 club. You barely miss the goblin. The goblin barely misses you. You closely miss the goblin. The goblin hits you but does no damage. You don't have enough magic to cast this spell. You hit the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of horns grows on your head! Your +0 helmet falls away! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #.# #.# ##.## #...# #.).# ##...## (## #.....# ... #.#@#.## .## #)#.^### #.##...#### ...###..).#####.## .#. ####.......#. ###. .###....#######. ..## ##...#####..###. .. #..### #..>.#.. #.###.#######.##...# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) 3 endoplasms (D:2) 4 goblins A hobgoblin (D:1) 3 quokkas A frilled lizard (D:2) 4 kobolds (D:1) 6 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 159 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 159 | D:1 | Reached XP level 2. HP: 16/24 MP: 3/3 290 | D:1 | Learned a level 2 spell: Scorch 473 | D:1 | Reached skill level 1 in Stealth 880 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 880 | D:2 | Reached XP level 3. HP: 11/29 MP: 2/5 880 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic D:2: minmay_general_purpose_star, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.2 Fighting | | 3.4 Unarmed Combat | | 2.6 Spellcasting | | 1.7 Fire Magic | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 47 Throw: Boomerang || 18 Cast: Scorch || 6 Armour: Robe || 33 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 882 | 882 | 0 | 0 | 735 | 2 | 441.0 | Dungeon | 882 | 882 | 0 | 0 | 735 | 2 | 441.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 687 daAuts D:2: 195 daAuts