Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 18301652779928863661 73 zeus the Trooper (level 4, 9/37 HPs) Began as a Demonspawn Cinder Acolyte on Sept 28, 2024. Was a High Priest of Ignis. Quit the game on level 2 of the Dungeon. The game lasted 00:01:36 (1286 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 1286, Time: 00:01:36 Health: 9/37 AC: 11 Str: 14 XL: 4 Next: 8% Magic: 6/6 EV: 10 Int: 17 God: Ignis [*****.] Gold: 36 SH: 0 Dex: 8 Spells: 4/6 levels left rFire + . . d - +1 dagger (elec) rCold . . . (no shield) rNeg + . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: fiery-armoured A: horns 1, sharp scales 2 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a -1 short sword of flaming d - a +1 dagger of electrocution (weapon) Missiles f - a poisoned dart (quivered) Armour b - a +0 robe (worn) Jewellery j - a ring of positive energy (left hand) Scrolls c - 5 scrolls of teleportation {unknown} e - a scroll of brand weapon {unknown} i - a scroll of enchant armour {unknown} Potions g - 3 potions of degeneration {unknown} h - a potion of invisibility {unknown} Skills: + Level 3.8 Fighting - Level 2.9 Short Blades + Level 1.9 Stealth + Level 1.7 Spellcasting - Level 2.6 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 20% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are mostly covered in razor-sharp scales. (AC +2, Slay +2) Message History Terence is nearby! Terence is nearby! Throw: 4 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace of holy wrath and wearing a +0 ring mail (58% to hit) You throw a poisoned dart. The poisoned dart closely misses Terence. Throw: 3 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace of holy wrath and wearing a +0 ring mail (58% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence is poisoned. Terence screams, "Get out, before I make you get out!" Throw: 2 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace of holy wrath and wearing a +0 ring mail (lightly wounded, poisoned, 58% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence looks even sicker. Terence is lightly wounded. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 mace of holy wrath! You convulse! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A protective cloak of flame settles atop you. Terence barely misses you. You hit Terence. Lightning courses through Terence! You kill Terence! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... #.# ## ... . (. #.# .. #( #.# #.# #####(######.###.# # .........)@.......#.#.# #..###.#####..>.....#.# #..# #.# #.###†...#.# #..# #.# #.#........# #..# #.# #.#........# #..###.#####.#........# #..#.........##....##.# #####.......#######....# # ##...#.##.#..# #.#.## There were no monsters in sight! Vanquished Creatures Terence (D:2) An adder (D:2) A dart slug (D:1) An endoplasm (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 6 jackals A quokka (D:1) 3 ball pythons 3 bats 5 frilled lizards 2 kobolds 4 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 229 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 229 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 355 | D:1 | Reached skill level 1 in Stealth 418 | D:1 | Learned a level 2 spell: Scorch 641 | D:1 | Gained mutation: You are mostly covered in razor-sharp | scales. (AC +2, Slay +2) [demonic ancestry] 641 | D:1 | Reached XP level 3. HP: 25/29 MP: 4/4 1279 | D:2 | Noticed Terence 1285 | D:2 | Killed Terence 1286 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1286 | D:2 | Reached XP level 4. HP: 9/37 MP: 6/6 1286 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.9 Fighting | | 3.8 Short Blades | | 2.9 Spellcasting | | 1.7 Fire Magic | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 22 | || 22 Dagger | 74 | || 74 Throw: Dart | 7 | || 7 Invoke: Fiery Armour | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 46 | || 46 Dodge: Dodged | 50 | || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1271 | 1212 | 59 | 0 | 998 | 2 | 635.5 | Dungeon | 1271 | 1212 | 59 | 0 | 998 | 2 | 635.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1024 daAuts D:2: 246 daAuts