Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 3216592839348079403 8 zeus the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Sept 27, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (259 turns). zeus the Conjurer (Demonspawn Conjurer) Turns: 259, Time: 00:00:18 Health: 19/19 AC: 3 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 22 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) f - a +0 cloak (worn) Scrolls d - a scroll of blinking {unknown} Potions b - a potion of magic c - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! An endoplasm comes into view. You see here a +0 dagger. e - a +0 dagger (weapon) An endoplasm is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. You don't have enough magic to cast this spell. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! f - a +0 cloak Okay, then. You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. Key pressed, stopping explore. Key pressed, stopping explore. A ball python comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... ... ... #.. ... #.. #.# #.. #..# #.. #..### #.. #.@.# #.. #### ###.### ######.. #..# #...# ###....... #.## ###.####...####.. #.# #.#....### ##.# #####.#### #...#### #..# #........# #..## ###... #........# #...# ##..... #........##########..#####.....# There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) 2 kobolds (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 259 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 259 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 259 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms, chequers_serial_rivers_room_a Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 1 Unarmed || 1 Cast: Magic Dart || 11 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 258 | 258 | 0 | 0 | 218 | 1 | 258.0 | Dungeon | 258 | 258 | 0 | 0 | 218 | 1 | 258.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 258 daAuts