Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 2152430019793096813 29 zeus the Conjurer (level 3, 23/24 HPs) Began as a Demonspawn Conjurer on Sept 27, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:18 (1033 turns). zeus the Conjurer (Demonspawn Conjurer) Turns: 1033, Time: 00:01:18 Health: 23/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 4/7 EV: 11 Int: 20 God: Gold: 30 SH: 0 Dex: 11 Spells: 5/7 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: antennae 1, demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of revelation {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} f - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging + Level 2.4 Stealth * Level 2.7 Spellcasting - Level 4.0 Conjurations + Level 0.5 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Sandblast Erth 10% 2d5 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Freeze Ice 8% 1d3 14% 1 Stone Arrow Conj/Erth 22% 3d8 17% 3 Hailstorm Conj/Ice 10% 3d6 19% 3 Passwall Erth 5% N/A 34% 3 Frozen Ramparts Ice 4% 1d1 41% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Spells you cast may paralyse adjacent enemies. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat is nearby! A rat is nearby! A rat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the rat. You kill the rat! Malevolent energies surge around you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [? for help]? . Key pressed, stopping explore. Found a scale mail and 2 stones. You see here 2 stones. A bat and a kobold come into view. The kobold is wielding a +0 dagger of venom. There are monsters nearby! There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger of venom and quivering stones (asleep, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! Malevolent energies surge around you. The kobold throws a stone. The stone hits you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger of venom and quivering stones (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Malevolent energies surge around you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..##.###.#..##.##.###.# ..................# #.# .........#...####.# #.# ~~P#.###.#[..# #.# #.# ~PP~P###.#..(####.###.# ~PPPPPP#.#............# ~~~♣~P.P~#..####..###.# ~PP~~~♣~PP~.####..# .P~~P~~♣~~PP.~..@.# ....~PPP♣~~~P..#.## ..##.#.P♣~≈~~P.#.# ..##.PPP~♣♣♣~~~#.# .....~PP♣ ≈~~P~... .#..~.P~≈♣♣~P.P#.: .~.P~~♣♣~~PPPP##..# ~~~~≈≈♣ ~~P.P..)... ~~♣P~PP ~.........## There were no monsters in sight! Vanquished Creatures 6 ball pythons (D:1) 2 bats (D:1) 5 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 245 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 245 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 381 | D:1 | Learned a level 1 spell: Sandblast 469 | D:1 | Found a faded altar of an unknown god. 1033 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1033 | D:1 | Reached XP level 3. HP: 23/24 MP: 4/7 1033 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, chequers_avenue, serial_bayou_lagoon_a Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.4 Dodging | | 1.7 Spellcasting | | 2.7 Conjurations | | 4.0 Earth Magic | | 0.5 Action || total ---------------------------++------- Melee: Unarmed || 4 Dagger || 6 Cast: Magic Dart || 38 Stab: Paralysed || 1 Armour: Robe || 14 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1032 | 1032 | 0 | 2 | 918 | 1 | 1032.0 | Dungeon | 1032 | 1032 | 0 | 2 | 918 | 1 | 1032.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1032 daAuts