Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 6659282133904867638 153 zeus the Conjurer (level 5, 32/36 HPs) Began as a Demonspawn Conjurer on Sept 27, 2024. Quit the game on level 4 of the Dungeon. The game lasted 00:03:09 (2546 turns). zeus the Conjurer (Demonspawn Conjurer) Turns: 2546, Time: 00:03:10 Health: 32/36 AC: 4 Str: 7 XL: 5 Next: 12% Magic: 4/10 EV: 11 Int: 21 God: Gold: 182 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . g - +1 short sword (drain) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . p - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - ring of protection from cold HPRegen 0.26/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: rugged brown scales 1, ignite blood 1, magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 182 gold pieces. Inventory: Hand Weapons g - a +1 short sword of draining (weapon) Missiles q - 4 curare-tipped darts (quivered) {!f} Armour a - a +0 robe (worn) p - a +0 cloak (worn) Jewellery j - a ring of protection from cold (left hand) Scrolls c - a scroll of fog {unknown} e - 2 scrolls of vulnerability {unknown} h - a scroll of fear {unknown} m - a scroll of torment {unknown} o - a scroll of silence {unknown} r - a scroll of amnesia {unknown} s - a scroll of teleportation {unknown} Potions b - a potion of magic d - 2 potions of invisibility {unknown} f - a potion of curing {unknown} i - a potion of degeneration {unknown} k - a potion of might {unknown} l - 2 potions of brilliance {unknown} n - a potion of attraction {unknown} Skills: - Level 1.7 Dodging + Level 3.9 Stealth + Level 3.7 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 (( Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (100% to hit) The magic dart hits the orc. The orc is moderately wounded. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (moderately wounded, 78% to hit) The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc barely misses you. The searing ray hits the orc. You kill the orc! A magic dart appears from out of thin air! The magic dart hits you! There is a stone staircase leading up here. You start resting. Magic restored. You start resting. An orc wizard is nearby! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) The searing ray hits the orc wizard! The orc wizard is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc wizard. The orc wizard is severely wounded. The orc wizard barely misses you. The searing ray misses the orc wizard. The orc wizard barely misses you. The searing ray hits the orc wizard. You kill the orc wizard! You finish channelling your searing ray. You have reached level 5! Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........###### ##### ........# ........# ...)...{######## ########........ #.####### #.#.....# #.#)###.# #.#@..#.# #.#####.# #.......# ######### There were no monsters in sight! Vanquished Creatures An iguana (D:3) An orc wizard (D:4) 4 adders A dart slug (D:1) 2 ribbon worms (D:2) 5 orcs 2 bats 4 endoplasms 2 giant cockroaches (D:2) 7 goblins 3 hobgoblins 2 jackals (D:2) 3 quokkas 9 ball pythons 8 frilled lizards 5 kobolds (D:1) 2 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 80 | D:1 | Found a faded altar of an unknown god. 298 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 298 | D:1 | Reached XP level 2. HP: 13/19 MP: 1/5 301 | D:1 | Learned a level 2 spell: Searing Ray 1098 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1098 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1852 | D:3 | Found Tatowk's Weapon Emporium. 1918 | D:3 | Reached XP level 4. HP: 30/30 MP: 5/8 2227 | D:3 | Found Wukybb's Weapon Boutique. 2546 | D:4 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 2546 | D:4 | Reached XP level 5. HP: 32/36 MP: 4/10 2546 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, st_stairs_14, minmay_lizard_pond D:2: layout_loops_cross D:3: layout_basic, serial_shops, shop_statue, shop D:4: layout_basic, corexii_item_surrounded_by_moat Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 | 3.9 Spellcasting | 3 | 3.7 Dodging | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 18 | || 18 Cast: Magic Dart | 87 | 27 || 114 Searing Ray | 1 | 5 || 6 Armour: Robe | 13 | 1 || 14 Dodge: Dodged | 12 | 3 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2547 | 2464 | 83 | 113 | 1997 | 4 | 636.8 | Dungeon | 2547 | 2464 | 83 | 113 | 1997 | 4 | 636.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 926 daAuts D:2: 845 daAuts D:3: 631 daAuts D:4: 144 daAuts