Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 1342862675453516852 4 zeus the Conjurer (level 1, 0/13 HPs) Began as a Demonspawn Conjurer on Sept 27, 2024. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (114 turns). zeus the Conjurer (Demonspawn Conjurer) Turns: 114, Time: 00:00:09 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 58% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of resistance {unknown} Skills: - Level 1.7 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The endoplasm is heavily wounded. You don't have enough magic to cast this spell. An endoplasm is nearby! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. A quokka comes into view. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is a stone staircase leading down here. The quokka barely misses you. You hit the quokka but do no damage. The quokka bites you. You closely miss the quokka. The quokka bites you. You die... #≈≈≈~≈≈~≈~~≈≈≈# #≈≈≈~≈≈~≈≈~≈≈≈# #≈~~~≈~~~≈~~≈≈############ #≈≈~~≈≈~≈≈~~≈≈#>..r....... #~~~~~~~~~~~~~#.##....†... #.............#.#######... #.ß.⌠⌠⌠>⌠⌠⌠.ß.#.# . #.............#r# ###'###+###+###@# #.....###.# #.# #..#####..# #.# ##.#####.####.####### #...............(..# ###########........# #........# #........# #........# You could see a quokka. Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 114 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, serial_glass, glass_columns_c, glass_columns_a Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.2 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 7 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 120 | 120 | 0 | 0 | 87 | 1 | 120.0 | Dungeon | 120 | 120 | 0 | 0 | 87 | 1 | 120.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 120 daAuts