Dungeon Crawl Stone Soup version 0.33-a0-123-gd67f649228 (webtiles) character file. zero9121 the Ducker (Merfolk Gladiator) Turns: 219, Time: 00:01:06 Health: 23/23 AC: 4 Str: 14 XL: 2 Next: 50% Magic: 2/2 EV: 12 Int: 7 God: Gold: 36 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 36 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) {!f} e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - 2 scrolls labelled ASITIR YCEORCH Potions f - 2 pink potions h - a metallic silvery potion Skills: + Level 2.5 Fighting + Level 4.3 Polearms + Level 2.2 Throwing + Level 4.3 Dodging You have one spell level left. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! g - 2 scrolls labelled ASITIR YCEORCH (gained 1) You open the huge gate. A ball python comes into view. The ball python hisses angrily. Found a faded altar of an unknown god. A ball python is nearby! There is a huge open gate here. You puncture the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is a huge open gate here. There is a faded altar of an unknown god here. There is a huge open gate here. There is a huge open gate here. There is a huge open gate here. There is a huge open gate here. There is a faded altar of an unknown god here. There is a huge open gate here. There is a huge open gate here. A quokka comes into view. ########## # #........# # #........# # .r......# # ....... ## .... .# ##########.# .# ##.........@## .# ##............# .####.............# ...##.[...........# .#...............## ..............>..+ #..#.............# ##.....†..........# ##...##..........## You can see a quokka (asleep). Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 3 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zero9121 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 5 | D:1 | Upgraded the game from 0.33-a0-6-gb2e620de6b to | 0.33-a0-123-gd67f649228 74 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 178 | D:1 | Found a faded altar of an unknown god. Illustrated notes Action || total ---------------------------++------- Melee: Trident || 31 Armour: Leather armour || 9 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 222 | 220 | 2 | 0 | 146 | 1 | 222.0 | Dungeon | 222 | 220 | 2 | 0 | 146 | 1 | 222.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 222 daAuts