zero9121 Level 1 of the Dungeon (0, 0, D:1) 8 stones (2, -23, D:1) a hobgoblin corpse (skeletalised by now) (3, -4, D:1) a hobgoblin corpse (skeletalised by now) (11, 1, D:1) a +3 hand axe (12, 9, D:1) a jackal corpse (skeletalised by now) (13, 8, D:1) a rat corpse (skeletalised by now) (13, 10, D:1) a jackal corpse (skeletalised by now) (27, -19, D:1) a +0 scale mail (39, -11, D:1) 6 stones (41, 12, D:1) a bat corpse (skeletalised by now) (44, -12, D:1) a bat skeleton (46, 14, D:1) 4 large rocks (47, -9, D:1) a +0 short sword a kobold skeleton (47, -7, D:1) a rat skeleton (50, 2, D:1) a +0 club (55, 3, D:1) a +0 dagger (61, -17, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -6, D:2) a +0 whip (7, 7, D:2) a +0 broad axe (9, 14, D:2) a +0 club a +0 club a +0 dagger a +0 club a +1 leather armour of fire resistance a +0 dagger a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton the goblin skeleton of Ijyb a goblin skeleton a goblin skeleton a goblin skeleton (16, 12, D:2) a +0 ring mail (18, 15, D:2) a +0 mace (20, 20, D:2) a +0 short sword a kobold corpse (skeletalised by now) (23, 18, D:2) the +3 leather armour of Too Many Cooks {-Tele rElec Str+3 SInv} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. (26, 16, D:2) 5 stones (33, -19, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 whip (31, -5, D:3) a frilled lizard skeleton (44, 2, D:3) a +0 whip a +0 leather armour an orc skeleton (47, 0, D:3) a +0 dagger an orc skeleton (49, -1, D:3) a +0 whip a +0 leather armour a +0 dagger a +0 dagger an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) (49, 19, D:3) a ball python corpse (50, -2, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now)