Dungeon Crawl Stone Soup version 0.34-a0-1989-gd38d1f0726 (webtiles) character file. Game seed: 1533832039876795455 25 zebals the Slasher (level 3, -8/30 HPs) Began as a Barachi Monk on Jan 10, 2026. Mangled by a goblin ... wielding a +1 dagger of electrocution (15 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (338 turns). zebals the Slasher (Barachi Monk) Turns: 338, Time: 00:00:29 Health: -8/30 AC: 2 Str: 12 XL: 3 Next: 4% Magic: 3/3 EV: 12 Int: 10 God: Gold: 36 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) d - a +0 spear Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: + Level 4.0 Fighting * Level 4.4 Long Blades + Level 3.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Lightning Spire Air/Frge 0% 3d4 98% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You slash the endoplasm! You kill the endoplasm! Your Fighting skill increases to level 4! You hit the goblin but do no damage. The goblin hits you with a +1 dagger of electrocution. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the goblin. The goblin closely misses you. The goblin hits you with a +1 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... ...≈# .### ...§# ##### ..# ..§≈#.#...# #.# <.§ß#.....#+#.#### #####...#........# .....#........####.#. ####....#.†............. ........#†#'#+#..####.. ........#.#.# ##@g..# ........#.#.# #......... ........#.#.# #...#..... ..........#.# .......... ####.##.#.#.# .......... #.##.#.#.# #.......... #.##.#.#.# #....#.#..r #.#......# #.......... #.#..#...# #####. ##.. You could see a goblin and a rat (wandering). Vanquished Creatures 7 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 endoplasms (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Barachi Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 137 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 332 | D:1 | Reached XP level 3. HP: 29/30 MP: 3/3 338 | D:1 | Mangled by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.4 Fighting | 4 | 4.0 Dodging | | 3.6 Action || total ---------------------------++------- Attack: Normal || 42 Melee: Falchion || 42 Armour: Robe || 22 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 380 | 380 | 0 | 0 | 267 | 1 | 380.0 | Dungeon | 380 | 380 | 0 | 0 | 267 | 1 | 380.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 380 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+